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Introduction

Crafting requires FuelAmmunitionSteelBauxiteresources and Development Material 056 inventory development materials (one dev. mat. is required for each attempt). The rarity and success rate depend on the resource recipe used and your secretary ship's class. Your secretary ship is the lead ship in your first fleet marked #1.

Some equipment is not craftable, see list below.

Often you will fail to produce an item from a recipe, denoted by the penguin-in-a-box screen. In this case, the development material used will be refunded. Development materials can be earned by completing quests, expeditions, and World 2-4.

Please Read This First

  • The recipes presented here do not guarantee that you will get what you want.
  • Percentage of success relates to: HQ Level, Secretary Ship Type, and amount of resources used (see kancolle-db.net for more info).
  • Page recipes should come from databases or external sites with at least hundreds of documented attempts. For your own personal lucky recipes and experiences, please use the comments section.


Empirical Development recipes

Input material can be adjusted by one digit unit at the top and bottom of the frame that says the number in the "▼" button "▲".

NOTE: These recipes are the most commonly used recipes in data sources, condensed down to the most recommended equipment for ease of navigation and use. If you would like to see recipes for other items, please see List of development recipes by item.

Yellow Highlighted recipes have large samples sizes and are more likely to have accurate data.

These recipes may not be the most efficient recipes possible, but have large amounts of data proving they work. For a method on how to derive possibly more efficient recipes with less empirical support, see the Theoretical section.

Naval Aircraft

HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Armored Aircraft Carrier, Standard Aircraft Carrier, Submarine Aircraft Carrier

Fuel Ammunition Steel Bauxite Data Note
20 60 10 110 ~62,000 Data

2.0% Reppuu (Strong Gale)
1.9% Shiden Kai 2 (Violet Lightning)
4.0% Ryuusei (Shooting Star)
2.0% Ryuusei Kai (Shooting Star)
3.8% Saiun (Iridescent Cloud)
2.0% Suisei (Comet) M12A
2.0% Type 62 Zero F/B

All Models, except
SeaplaneObservation Seaplane,
YellowPlaneType 2 Recon Aircraft)
20 60 10 111 749 Data

1.9% Reppuu (Strong Gale)
2.1% Shiden Kai 2 (Violet Lightning)
3.7% Ryuusei (Shooting Star)
1.9% Ryuusei Kai (Shooting Star)
4.5% Saiun (Iridescent Cloud)
2.4% Suisei (Comet) M12A
2.3% Type 62 Zero F/B

Increasing Bauxite will increase the chance to get better result
20 60 10 100 ~128,000 Data

2.0% Reppuu (Strong Gale)
2.0% Shiden Kai 2 (Violet Lightning)
4.0% Ryuusei (Shooting Star)
2.0% Ryuusei Kai (Shooting Star)
2.0% Suisei (Comet) M12A
2.0% Type 62 Zero F/B

YellowPlane does not appear with 100 Bauxite
Standard recipe for BluePlane
20 90 60 100 ~4700 Data

2.0% Reppuu (Strong Gale)
1.9% Shiden Kai 2 (Violet Lightning)
4.1% Ryuusei (Shooting Star)
1.9% Ryuusei Kai (Shooting Star)
1.9% Suisei (Comet) M12A
1.9% Type 62 Zero F/B<
6.4% Type 3 Shell

Have a chance to create
GreenAmmoType 3 Shell
20 30 10 90 ~20,000 Data

1.9% Reppuu (Strong Gale)
2.1% Shiden Kai 2 (Violet Lightning)
1.9% Suisei (Comet) M12A
1.9% Type 62 Zero F/B

Focus on RedPlane and GreenPlane type recipe
20 30 10 40 ~8600 Data

1.9% Suisei (Comet) M12A
2.0% Type 62 Zero F/B

Focus on RedPlane type recipe
20 20 10 90 ~37,000 Data

1.9% Reppuu (Strong Gale)
2.0% Shiden Kai 2 (Violet Lightning)

Focus on GreenPlane type recipe
50 60 30 120 ~1900 Data

1.9% Reppuu (Strong Gale)
1.9% Shiden Kai 2 (Violet Lightning)
4.0% Ryuusei (Shooting Star)
2.5% Ryuusei Kai (Shooting Star)
3.7% Saiun (Iridescent Cloud)
1.8% Suisei (Comet) M12A
2.5% Type 62 Zero F/B

Get all model; it's posible to get
YellowPlaneType 2 Recon Aircraft
if Bauxite input is 130
10 10 20 20 1.9% Observation Seaplane (~135,000 Data) Stock equipment of Yamato, Musashi, Mizuho, and Mizuho Kai
20 10 10 20 1.8% Observation Seaplane (~55,000 Data)
10 10 21 20 2.0% Observation Seaplane (13,563 Data)
21 10 10 20 2.2% Observation Seaplane (1,116 Data)
30 20 10 130 ~2300 Data

2.3% Reppuu (Strong Gale)
2.1% Shiden Kai 2 (Violet Lightning)
3.8% Saiun (Iridescent Cloud)
1.8% Type 2 Recon Aircraft

Standard recipe for
YellowPlaneType 2 Recon Aircraft
30 60 10 130 ~11,000 Data

1.7% Reppuu (Strong Gale)
2.1% Shiden Kai 2 (Violet Lightning)
4.0% Ryuusei (Shooting Star)
2.0% Ryuusei Kai (Shooting Star)
4.0% Saiun (Iridescent Cloud)
1.9% Type 2 Recon Aircraft
1.8% Suisei (Comet) M12A
2.2% Type 62 Zero F/B

Advanced recipe for
YellowPlaneType 2 Recon Aircraft,
also chance to get all type of aircraft

had a chance for type 3 Sonar(0.01%)

10 10 10 20 Ro.43 Reconnaissance Seaplane believed to Require Italian Flagship to develop

Surface Combat Equipment

HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Battleship, Fast Battleship, Aviation Battleship (don't use BBV for Shell development)

Fuel Ammunition Steel Bauxite Data Note
10 300 250 10 ~4500 Data

4.2% 46cm gun
4.1% 15.5cm Triple gun (Yellow)
1.9% Type 91 AP
2.3% Type A Ko-hyoteki

Good Recipe for gathering
RedGunHeavy46cm gun, and
YellowGun 15.5cm Triple Gun (Yellow)
10 251 250 10 ~92,000 Data

3.9% 46cm gun
3.9% 15.5cm Triple gun (Yellow)
2.1% Type 91 AP
2.0% Type A Ko-hyoteki

100 251 250 30 ~3200 Data

3.8% 46cm gun
4.0% 15.5cm Triple gun (Yellow)
1.3% Type 91 AP
3.6% Type 3 Shell
4.6% Enhanced Steam Boiler
3.9% Improved Steam Turbine

Have chance to produce Turbine Engine
10 90 90 30 ~25,000 Data

2.1% 10cm High Angle gun
3.9% 15.5cm Triple gun (Yellow)
4.2% Type 3 Shell
3.6% Type 91 AP

No heavy artillery, focus on shell type weapons:
GreenAmmoType 3 Shell
RedAmmoType 91 AP
10 30 90 10 ~138,000 Data

2.1% 10cm High Angle gun
4.0% 15.5cm Triple gun (Yellow)
4.0% Type 91 AP

Focus on RedAmmoType 91 AP
Chance to getGreenGunMG25mm Triple Autocannon Mount
10 90 60 30 1100 Data

0.8% 10cm High Angle gun
4.0% 15.5cm Triple gun (Yellow)
4.0% Type 3 Shell

Focus on GreenAmmoType 3 Shell
10 20 50 10 ~3300 Data

6.0% 10cm High Angle gun
3.1% 15.5cm Triple gun (Yellow)
2.1% Drum Canister
35.2% Penguin

Focus on YellowGun15.5cm Triple gun (Yellow)

Secretary : CLT
Chance for RedGunMedium 15.2cm Twin Gun Mount

10 20 30 10 ~3000 Data

2.9% 15.2cm Twin Gun Mount
6.1% 15.2cm Naval Gun
8.0% 10cm High Angle gun
8.9% 12.7cm Twin Gun Mount
32% Penguin

Secretary: CL focus on RedGunMedium 15.2cm Twin Gun Mount
10 10 30 10 ~49,000 Data

9.6% 10cm High Angle gun
3.8% Drum Canister
52.0% Penguin

Secretary: DD or CL
focus on GreenGunDP 10cm High Angle gun

Anti-submarine Warfare

HQ level required: 10
HQ level Recommended: 20
Recommended Flagship: Destroyer, Light Cruiser, Torpedo Cruiser, Submarine
*Note Type 93 SONAR crafting rate increased in 28th Feb 2017 Update

Fuel Ammunition Steel Bauxite Overall Data Flagship: DD Flagship: CL Flagship: SS Note
10 10 10 20 47807 Data

1.8% Type 3 SONAR
5.4% Type 93 SONAR
59.0% Penguin

31957 Data

2.0% Type 3 SONAR
6.0% Type 93 SONAR
58.2% Penguin

6753 Data

2.0% Type 3 SONAR
5.6% Type 93 SONAR
59.2% Penguin

2191 Data

1.9% Type 3 SONAR
5.6% Type 93 SONAR
59.5% Penguin

SONAR focus
10 10 10 11 19202 Data

2.2% Type 93 SONAR
91.8% Penguin

4032 Data

5.9% Type 93 SONAR
85.6% Penguin

717 Data

7.1% Type 93 SONAR
83.8% Penguin

1590 Data

5.8% Type 93 SONAR
83.1% Penguin

Good for daily quests, with 91.8% chance to return your Development Material 056 inventory (up to 96.4% chance with CAV flagship)
10 30 10 10 72694 Data

1.9% Type 3 Depth Charge
11.5% Type 94 Depth Charge
60.9% Penguin

51176 Data

2.0% Type 3 Depth Charge
12.1% Type 94 Depth Charge
59.9% Penguin

12755 Data

2.0% Type 3 Depth Charge
11.7% Type 94 Depth Charge
60.3% Penguin

2436 Data

1.8% Type 3 Depth Charge
11.0% Type 94 Depth Charge
61.7% Penguin

Depth Charge Focus
10 30 10 31 51684 Data

2.0% Type 3 SONAR
5.8% Type 93 SONAR
2.0% Type 3 Depth Charge
10.0% Type 94 Depth Charge
36.2% Penguin

36656 Data

2.1% Type 3 SONAR
5.9% Type 93 SONAR
2.0% Type 3 Depth Charge
10.1% Type 94 Depth Charge
35.6% Penguin

8226 Data

1.7% Type 3 SONAR
6.6% Type 93 SONAR
2.1% Type 3 Depth Charge
10.6% Type 94 Depth Charge
36.8% Penguin

2340 Data

1.9% Type 3 SONAR
5.5% Type 93 SONAR
2.2% Type 3 Depth Charge
10.6% Type 94 Depth Charge
36.8% Penguin

Mixed recipe.
10 50 10 51 736 Data

1.6% Type 3 SONAR
6.0% Type 93 SONAR
1.9% Type 3 Depth Charge
10.3% Type 94 Depth Charge
36.4% Penguin

515 Data

1.6% Type 3 SONAR
6.8% Type 93 SONAR
1.4% Type 3 Depth Charge
11.8% Type 94 Depth Charge
35.0% Penguin

Not enough data Not enough data Increasing material will decrease the chance to get penguin?

RADAR

HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Battleship, Aviation Battleship, Aircraft Carrier

Fuel Ammunition Steel Bauxite Data Note
10 10 250 250 ~25,000 Data

2.0% (S) Type 13 Air RADAR
0.8% (S) Type 22 Surface RADAR
2.0% (S) Type 33 Surface RADAR
2.1% (L) Type 21 Air RADAR
2.1% (L) Type 14 Air RADAR
1.9% (L) Type 32 Surface RADAR
2.0% Anti-torpedo Bulge (Medium)
3.8% 10cm High Angle gun

10 11 251 250 ~50,000 Data

2.0% (S) Type 13 Air RADAR
0.6% (S) Type 22 Surface RADAR
2.1% (S) Type 33 Surface RADAR
2.0% (L) Type 21 Air RADAR
2.0% (L) Type 14 Air RADAR
1.9% (L) Type 32 Surface RADAR
2.5% Anti-torpedo Bulge (Medium)
3.3% 10cm High Angle gun
0.6% Type 0 Observation Seaplane

20 20 250 250 ~58000 Data

2.0% (S) Type 13 Air RADAR
1.9% (S) Type 22 Surface RADAR
1.9% (S) Type 33 Surface RADAR
2.0% (L) Type 21 Air RADAR
1.9% (L) Type 14 Air RADAR
2.0% (L) Type 32 Surface RADAR
5.8% 10cm High Angle gun
0.01% Reppuu (Strong Gale)
1.8% Observation Seaplane

Flagship: Aircraft Carrier
Holo Radar chance slightly decrease
have chance obtain:
GreenPlaneReppuu (Strong Gale), and
SeaplaneObservation Seaplane
10 251 250 150 1310 Data

4.6% 46cm gun
1.5% Type 22 Surface RADAR
1.9% Type 33 Surface RADAR

Flagship: Battleship
no Air Radar
have chance to obtain
RedGunHeavy46cm Triple Gun Mount

Engine

HQ level required: 20
HQ level Recommended: 30
Recommended Flagship: Battleship, Aviation Battleship, Aircraft Carrier, Akashi

Fuel Ammunition Steel Bauxite Overall Data BB Data CV Data Akashi Data Note
100 10 200 10 2203 Data

3.0% Enhanced Steam Boiler
4.9% Improved Steam Turbine
2.9% 10cm Twin High-angle Mount
3.4% Anti-torpedo Bulge (Medium)

1668 Data

3.2% Enhanced Steam Boiler
4.0% Improved Steam Turbine
2.1% 10cm Twin High-angle Mount
3.9% Anti-torpedo Bulge (Medium)

238 Data

2.1% Enhanced Steam Boiler
8.0% Improved Steam Turbine
7.1% 10cm Twin High-angle Mount

99 Data

2.0% Enhanced Steam Boiler
6.1% Improved Steam Turbine
1.0% 10cm Twin High-angle Mount
9.1% Anti-torpedo Bulge (Medium)

Focus on Turbine Only
100 251 250 10 5124 Data

3.7% Enhanced Steam Boiler
3.9% Improved Steam Turbine
3.7% 46cm gun
4.0% 15.5cm gun (Yellow)
2.3% Type 91 AP
1.9% Type A Ko-hyoteki

4545 Data

3.7% Enhanced Steam Boiler
3.9% Improved Steam Turbine
3.7% 46cm gun
4.1% 15.5cm gun (Yellow)
2.4% Type 91 AP
2.0% Type A Ko-hyoteki

74 Data

1.4% Enhanced Steam Boiler
5.4% Improved Steam Turbine
1.4% 46cm gun
4.1% 15.5cm gun (Yellow)
1.4% Type A Ko-hyoteki

632 Data

1.6% Enhanced Steam Boiler
2.2% Improved Steam Turbine
1.6% 46cm gun
2.2% 15.5cm gun (Yellow)
1.3% Type 91 AP
0.3% Type A Ko-hyoteki

Flagship: Battleship
More expensive, but can yield
RedGunHeavy46cm Triple Gun Mount

Bulge

HQ level required: 10
HQ level Recommended: 50 (70+ for Large)
Recommended Flagship: Battleship

Fuel Ammunition Steel Bauxite Data Note
10 10 300 10 ~65,000 Data

3.7% Anti-torpedo Bulge (Medium)
1.9% Anti-torpedo Bulge (Large)
68% Penguin

10 10 or 11 300 250 ~20,000 Data each

3.8% Anti-torpedo Bulge (Medium)
2.0% Anti-torpedo Bulge (Large)
2.1% Type 33 Surface Radar
1.9% Type 32 Surface Radar
55% Penguin

Mixed Bulge/Radar recipes, more Radar types with 11 ammo
10 30 300 10 ~6,000 Data

3.7% Anti-torpedo Bulge (Medium)
1.9% Anti-torpedo Bulge (Large)
4% Type 91 Armor Piercing Shell
23% Penguin

Mixed Bulge/AP shell recipe
10 30 300 250 ~7,000 Data

3.8% Anti-torpedo Bulge (Medium)
1.7% Anti-torpedo Bulge (Large)
4% Type 91 Armor Piercing Shell
2.0% Type 33 Surface Radar
1.8% Type 32 Surface Radar
10% Penguin

Mixed Bulge/AP shell/Radar recipe

Miscellaneous

Drum Canister

HQ level required: None
HQ level Recommended: 20
Recommended Flagship: Submarine, Destroyer, Light Cruiser
DrumDrum Canister can be obtained from Weekly Quest F12

Fuel Ammunition Steel Bauxite Overall Data DD Data SS Data CL Data Note
10 10 10 10 183633 Data

2.01% Drum Canister
74.3% Penguin

59895 Data

3.79% Drum Canister
70.4% Penguin

18811 Data

9.74% Drum Canister
70.3% Penguin

15273 Data

6.93% Drum Canister
49.7% Penguin

10 10 11 10 14405 Data

3.35% Drum Canister
71.6% Penguin

11168 Data

3.58% Drum Canister
70.6% Penguin

414 Data

7.49% Drum Canister
69.3% Penguin

945 Data

3.60% Drum Canister
70.9% Penguin

Slightly higher chance to obtain
DrumDrum Canister
10 10 30 10 35491 Data

9.64% 10cm High Angle gun
3.82% Drum Canister
52.0% Penguin

29383 Data

10.1% 10cm High Angle gun
4.18% Drum Canister
50.2% Penguin

461 Data

8.24% 10cm High Angle gun
3.04% Drum Canister
50.3% Penguin

2008 Data

10.7% 10cm High Angle gun
3.44% Drum Canister
51.6% Penguin

Have chance to obtain
GreenGunDP 10cm High Angle gun

Equipment currently not craftable

List of equipment currently not craftable but obtainable as stock equipment from ships. Note that some of these ships may be event-exclusive drop or reward, see Ships currently not buildable.

No Name How to get
048 12.7cm High-angle Mount Yuubari(Lv25), Yayoi(Lv20)
050 20.3cm(no.3) Twin Gun Mount Mikuma(Lv30), Kinugasa(Lv55), Tone(Lv70+Blueprint), Chikuma(Lv70+Blueprint), Improvement Arsenal (from 20.3cm(no.2) Twin Gun Mount)
051 12cm 30-tube Rocket Launcher Shoukaku(Lv30), Zuikaku(Lv25), Chitose(Lv35, Lv50), Chiyoda(Lv35, Lv50), Ryuuhou(Lv50+Blueprint), Unryuu(Lv1), Junyou(Lv80), Fusou(Lv80+Blueprint), Amagi(Lv50+Blueprint)
058 61cm Quint (Oxygen) Torpedo Mount Kitakami(Lv50), Ooi(Lv50), Kiso(Lv65), Improvement Arsenal (from 61cm Quad (Oxygen) Torpedo Mount)
062 Prototype Seiran I-401(Lv35)
063 12.7cm Twin Mount Type-B Kai 2 Yuudachi(Lv55), Ayanami(Lv70), Harusame(Lv30), Hatsuharu(Lv65), Improvement Arsenal (from 12.7cm Twin Gun Mount)
068 Daihatsu-class Landing Craft Akitsumaru(Lv1), Abukuma(Lv75+Blueprint)
069 Ka-type Observation Autogyro Akitsumaru(Lv25)
070 Type 3 Spotter/Liaison (ASW) Akitsumaru(Lv25)
071 10cm Twin High-angle Carriage Mount Taihou(Lv40), Ooyodo(Lv1)
074 Searchlight Jintsuu(Lv65), Kirishima(Lv75), Sendai(Lv60), Ayanami(Lv70), Yamashiro(Lv80+Blueprint), Furutaka(Lv65), Choukai(Lv65+Blueprint)
076 38cm Twin Gun Mount Bismarck(Lv1, Lv30, 50+Blueprint)
077 15cm Twin Gun Mount Bismarck(Lv1, Lv30)
078 12.7cm Naval Gun Z1(Lv1, Lv30, Lv70), Z3(Lv1, Lv30,Lv70)
079 Zuiun (634 Air Group) Tone(Lv70+Blueprint), Chikuma(Lv70+Blueprint)
080 Zuiun Model 12 Fusou(Lv80+Blueprint), Yamashiro(Lv80+Blueprint)
082 Type 97 Torpedo Bomber (931 Air Group) Ryuuhou(Lv50+Blueprint)
084 2cm Flakvierling 38 Bismarck(Lv50+Blueprint), Z1(Lv70), Prinz Eugen(Lv45)
085 3.7cm FlaK M42 Bismarck(Lv50+Blueprint, Lv75+2*Blueprint), Z3(Lv70)
086 Ship Repair Facility Akashi(Lv1, Lv35)
087 New High Pressure-Temperature Steam Boiler Amatsukaze(Lv20)
088 Type 22 Surface RADAR Kai 4 Choukai(Lv65+Blueprint)
090 20.3cm(no.2) Twin Gun Mount Haguro(Lv65x2), Myoukou(Lv70x2), Furutaka(Lv65x2), Ashigara(Lv65x3), Choukai(Lv65+Blueprint), Improvement Arsenal(from 20.3cm Twin Gun Mount)
091 12.7cm Twin High-Angle Mount (Late Model) Urakaze(Lv35), Tokitsukaze(Lv30), Isokaze(Lv45), Asagumo(Lv35), Nowaki(Lv35), Yamagumo(Lv35), Hatsushimo(Lv70), Murakumo(Lv70), Mutsuki(Lv65), Kisaragi(Lv65), Abukuma(Lv75+Blueprint)
092 BI-type 40mm Twin Machine Gun Taigei(Lv1), Harusame(Lv1)
093 Type 97 Torpedo Bomber (Tomonaga Squadron) Hiryuu(Lv77)
096 Type 21 Zero Fighter (Skilled) Hiryuu(Lv77), Souryuu(Lv78)
097 Type 99 Dive Bomber (Skilled) Hiryuu(Lv77)
098 Type 97 Torpedo Bomber (Skilled) Souryuu(Lv78)
099 Type 99 Dive Bomber (Egusa Squadron) Souryuu(Lv78)
101 Star Shell Sendai(Lv60), Ayanami(Lv70)
102 Type 98 Recon Seaplane (Night Scout) Sendai(Lv60)
104 35.6cm Twin Gun Mount (Dazzle Camouflage) Haruna(Lv80x2)
105 Prototype 41cm Triple Cannon Fusou(Lv80+Blueprint), Yamashiro(Lv80+Blueprint)
106 Type 13 AIR RADAR Kai Ooyodo(Lv35), Isokaze(Lv45), Junyou(Lv80), Hatsuharu(Lv65), Akizuki(Lv40), Hatsushimo(Lv70), Abukuma(Lv75+Blueprint)
107 Fleet Command Facility Ooyodo(Lv35)
109 Zero Fighter Type 52 Type C (601 Air Group) Unryuu(Lv50+Blueprint), Amagi(Lv50+Blueprint), Katsuragi(Lv50+Blueprint)
111 Suisei (601 Air Group) Unryuu(Lv50+Blueprint), Amagi(Lv50+Blueprint)
112 Tenzan (601 Air Group) Unryuu(Lv50+Blueprint), Amagi(Lv50+Blueprint), Winter 2015 Event E-2 reward (C)
114 38cm Twin Gun Mount Kai Bismarck(Lv75+2*Blueprint x2), Improvement Arsenal (from 38cm Twin Gun Mount)
115 Ar196 Kai Bismarck(Lv75+2*Blueprint), Prinz Eugen(Lv1)
119 14cm Twin Gun Mount Katori(Lv1, Lv35), Improvement Arsenal (from 14cm Naval Gun)
120 Type 91 Anti-Aircraft Fire Director Hatsushimo (Lv70)
121 Type 94 Anti-Aircraft Fire Director Fubuki (Lv70), Maya (Lv75), Improvement Arsenal (from Type 91 Anti-Aircraft Fire Director)
122 10cm Twin High-angle Mount + Anti-Aircraft Fire Director Akizuki(Lv1, Lv40), Teruzuki(Lv1, Lv40), Improvement Arsenal (from Type 94 Anti-Aircraft Fire Director)
123 SKC34 20.3cm Twin Cannon Prinz Eugen(Lv1, Lv45)
124 FuMO25 Radar Prinz Eugen(Lv45), Spring 2015 Event E-6 reward (Hard)
125 61cm Triple (Oxygen) Torpedo Mount Fubuki(Lv70), Murakumo(Lv70), Mutsuki(Lv65), Kisaragi(Lv65), Akatsuki(Lv70), Improvement Arsenal (from 61cm Triple Torpedo Mount)
126 WG42 (Wurfgerät 42) U-511 (Lv1), Winter 2015 Event E-3 reward (A, B), Spring 2015 Event E-2 reward (Hard)
127 Prototype FaT Type 95 Oxygen Torpedo Kai Ro-500 (Lv55)
129 Skilled Lookouts Choukai(Lv65+Blueprint), Takanami(Lv30), Kazagumo(Lv30)
133 381mm/50 Triple Gun Mount Littorio(Lv1), Roma(Lv1)
134 OTO 152mm Triple Rapid Fire Gun Mount Littorio(Lv1, Lv35+Blueprint), Roma(Lv1, Lv35+Blueprint)
135 90mm Single High-angle Gun Mount Littorio(Lv35+Blueprint), Roma(Lv35+Blueprint)
136 Pugliese Underwater Protection Bulkhead Littorio(Lv1), Roma(Lv1)
137 381mm/50 Triple Gun Mount Kai Littorio(Lv35+Blueprint), Roma(Lv35+Blueprint), Improvement Arsenal (from 381mm/50 Triple Gun Mount)
138 Type 2 Large Flying Boat Akitsushima(Lv35)
146 Underway Replenishment Hayasui(Lv1,Lv25), bought from cash shop
147 120mm Twin Gun Mount Libeccio(Lv1, Lv30x2)

List of equipment currently obtainable as Quest Reward. All of these quests are one-time only and limit the number of equipment that can be acquired. Some quests may require event-exclusive ship drop or reward.

No Name How to get
042 Repair Team new players get 2, Quests A3, A10, A23, A25, A30, A32, A33, B11, B16, B19, B29, D5, WA02, bought from cash shop
064 Ju 87C Kai Quests D6, D7
088 Type 22 Surface RADAR Kai 4 Quest A38
094 Tenzan Model 12 (Tomonaga Squadron) Quest F13
095 53cm Submarine Bow Torpedo Mount (8 tubes) Quests D13, D14
100 Suisei (Egusa Squadron) Quest F14
108 Skilled Carrier-based Aircraft Maintenance Personnel Quest B28
110 Reppuu (601 Air Group) Quest F15, Winter 2015 Event E-1 reward (A, B)
116 Type 1 Armor-Piercing (AP) Shell Quests B31, B32. (Other than Akashi's Arsenal.
144 Tenzan Model 12 (Murata Squadron) Quest F19, Summer 2015 Event Quest Reward

List of equipment currently not obtainable. These equipment were available in the past as Event Reward or Ranking Reward

No Name How to get
043 Repair Goddess Events: 2013 Spring E-1, Summer E-2, Fall E-3, 2014 Spring E-4, Summer E-4, Fall E-3, 2015 Spring E-5

Ranking: 2013 June (1-20), Nov (1-3)

bought from cash shop

053 Reppuu Kai 2014 Spring E-1, Ranking reward
056 Shinden Kai 2013 Spring E-4
067 53cm Hull-mount (Oxygen) Torpedoes 2013 Fall E-3, Ranking: 2014 Jan (1-3)
081 Zuiun Model 12 (634 Air Group) Ranking: 2014 Mar(1-3), Apr(1-20), May(1-20), Aug(1-100)
083 Tenzan (931 Air Group) Ranking: 2014 Feb(1-20), Mar(1-20), Apr(1-100), June(1-500), July(1-20)

Event: Spring 2015 Event E-3 reward (B,C)

113 Ryuusei (601 Air Group) Winter 2015 Event E-2 reward (A,B), Spring 2015 Event E-3 reward (A)

Ranking: 2014 Oct(1-5), Nov(1-20)

117 46cm Twin Gun Mount Prototype Event: Spring 2015 Event E-5

Ranking: 2014 Sep(1-5x2, 6-100), Oct(1-20x2), Nov(1-500)

118 Shiun Ranking: 2014 Sep(1-500), Oct(1-500)
128 Prototype 51cm Twin Cannon Winter 2015 Event E-2 reward (A), Spring 2015 Event E-1 reward (A)
132 Type 0 Passive Sonar Ranking Reward
142 15m Duplex Rangefinder + Type 21 Radar Kai Ni Summer 2015 Event E3 reward (Medium/Hard)
143 Type 97 Torpedo Bomber (Murata Squadron) Summer 2015 Event E3 reward (All)
148 Prototype Nanzan Ranking Reward

Development theory

Recipes made using the following postulates have the potential to be the most resource-efficient recipes possible, but may also have the potential to fail if the drop table from which the equipment will drop is not well known. For reliable, but possibly more expensive recipes, see the Empirical section.

The drop rate values in the below table for each primary resource type are sourced from [1]. To use the table:

  • Ensure your HQ level is high enough to craft the item in the first place. Higher HQ levels are associated with higher droprates.
  • Take the maximum values of each of these resources in the development mix as your base recipe.
  • Modify the recipe to ensure the resource type is highest in the equipment type you wish to target (Primary resource). Many recipes end with 1 in order to make a particular resource type primary in order to optimise its drop rate, when equipment requires identical base resource numbers - or to intentionally reduce the drop rate of unwanted alternatives.
    • DOUBLE CHECK THE PRIMARY RESOURCE TYPE! For instance, while the minimum required resource for 46cm Triple Gun Mount is 10-240-250-10, using these numbers directly will result in essentially a ZERO DROP RATE as the primary resource in this mix is Fuel/Steel due to the 250 steel used. Therefore, in order to get it to drop, the cheapest recipe for the gun is 10-251-250-10. IF YOU SKIP THIS STEP, YOU RISK WASTING RESOURCES COMPLETELY!
  • If two resource types have the same number, Fuel/Steel has the highest priority, followed by Ammo, followed by Bauxite as lowest priority.
  • There is no evidence that total resource numbers affect the maximum drop rate in any way. In other words, a 299-299-299-300 recipe probably has similar drop rates to a 30-60-10-130 recipe for most planes, in spite of using more resources of all types.
    • A caveat is that some higher-resource equipment has been known to 'steal' the drop rate of lower-resource equipment. This may mean that exceeding the minimum resource requirement for lower-resource equipment by too much may actually reduce drop rates of that equipment type.
  • Ensure your secretary ship matches the type of equipment desired. Some other secretary ship types may work as well, but these listed ones are responsible for the majority of crafts at the higher drop rates.
  • The following table includes all known minimum values and drop rates of all buildable equipment types:
Development Table
Equipment Minimum resource input Drop rates with this as primary resource Minimum HQ level
success recorded
Recommended secretary class
Icon Name Fuel Ammunition Steel Bauxite Fuel OR Steel Ammunition Bauxite
Main Guns
10cm Twin High-angle Gun Mount 003 Card 10cm HA Main 10 10 30 10 8.7% 4% 2% 13 Destroyers
12cm Single Gun Mount 001 Card 12cm Main 10 10 10 10 5% 3% 2% 1 Destroyers
12.7cm Twin Gun Mount 002 Card 12.7cm Twin Main 10 10 20 10 9% 4% 2% 1 Destroyers
14cm Single Gun Mount 004 Card 14cm Main 10 20 10 10 6% 4% 2% 1 Battleships
15.2cm Twin Gun Mount 065 Card 15.2cm Twin Main 10 20 30 10 3% 3% N/A 37 Light Cruisers
15.5cm Triple Gun Mount 005 Card 15.5 Tri Main 10 20 50 10 4% 4% 2% 7 Battleships
20.3cm Twin Gun Mount 006 Card 20.3cm Twin Main 10 30 40 10 6% 6% 2% 12 Battleships
35.6cm Twin Gun Mount 007 Card 35.6cm Twin Main 10 100 150 10 N/A 10% 10% 12 Battleships
41cm Twin Gun Mount 008 Card 41cm Twin Main 10 120 200 10 N/A 8% 8% 11 Battleships
46cm Triple Gun Mount 009 Card 46cm Main 10 240 250 10 N/A 4% 2% 21 Battleships
Secondary Guns
8cm High-angle Gun 066 Card 8cm HA Sec 10 10 20 10 4% N/A N/A 39 Light Cruisers
12.7cm Twin High-angle Gun Mount 010 Card 12.7cm HA Sec 10 20 20 10 2% 6% 0.2% 7 Battleships
15.2cm Single Gun Mount 011 Card 15.2cm Sec 10 20 20 10 8% 8% N/A 2 Battleships
Equipment12-1 15.5cm Sec 10 20 50 10 4% 4% 1% 7 Battleships
Anti-air Guns
7.7mm Machine Gun 037 Card 7.7mm AA 10 10 10 10 8% 2% N/A 1 Battleships
Carriers
Destroyers
12.7mm Single Machine Gun Mount 038 Card 12.7mm AA 10 10 10 10 8% 4% 2% 1 Battleships
Carriers
Destroyers
25mm Single Autocannon Mount 049 Card 25mm Single AA 10 10 10 10 ?? ?? ?? ?? Battleships
Carriers
Destroyers
25mm Twin Autocannon Mount 039 Card 25mm Twin AA 10 20 10 10 6% 4% 2% 1 Battleships
Carriers
Destroyers
25mm Triple Autocannon Mount 040 Card 25mm Tri AA 10 30 10 10 2% 2% 2% 6 Battleships
Carriers
Destroyers
Torpedoes
61cm Triple Torpedo Mount 013 Card 61cm Tri Torp 10 10 10 10 5% 5% N/A 1 Destroyers
61cm Quadruple Torpedo Mount 014 Card 61cm Quad Torp 10 20 20 10 4% 4% N/A 7 Destroyers
61cm Quadruple (Oxygen) Torpedo Mount 015 Card 61cm Quad O2 20 20 20 10 2% 2% N/A 1 Destroyers
Fighters
Type 96 Fighter 019 Card T96 Fighter 10 10 10 10 2% N/A 4% 1 Carriers
Type 0 Fighter Model 21 020 Card Zero M21 10 10 10 20 7.5% N/A 6% 3 Carriers
Type 0 Fighter Model 32 181 Card Zero M32 10 20 10 20 ?? ?? ?? ?? Carriers
Type 0 Fighter Model 52 021 Card Zero M52 10 20 10 30 5.5% 2% 10% 6 Carriers
Shiden Kai 2 055 Card Shiden K2 20 20 10 70 N/A N/A 2% 6 Carriers
Reppuu 022 Card Reppuu 20 20 10 90 0.1% N/A 2% 6 Carriers
Torpedo Bombers
Type 97 Torpedo Bomber 016 Card T97 Torp 10 10 10 20 0.1% 6% 6% 1 Carriers
Tenzan 017 Card Tenzan 20 40 10 40 N/A 10% 10% 6 Carriers
Ryuusei 018 Card Ryuusei 20 50 10 100 N/A 1% 4% 6 Carriers
Ryuusei Kai 052 Card Ryuusei K 20 60 10 100 N/A 1% 2% 6 Carriers
Dive Bombers
Type 99 Dive Bomber 023 Card T99 Dive 10 10 10 20 0.1% 7% 10% 1 Carriers
Suisei 024 Card Suisei 20 30 10 30 N/A 8% 8% 6 Carriers
Suisei Model 12A 057 Card Suisei 12A 20 30 10 40 N/A 2% 2% 6 Carriers
Type 0 Fighter Model 62 (Fighter-bomber) 060 Card T62 FB 10 30 10 30 N/A 1% 2% 20 Carriers
Seaplanes
Type 0 Reconnaissance Seaplane 025 Card T0 Recon 10 10 10 20 11.3% 0.1% 10% 1 Carriers
Type 0 Observation Seaplane 059 Card T0 Obs 10 10 10 20 2% N/A N/A 16 Carriers
Zuiun 026 Card Zuiun 20 30 10 50 1% 0.1% 6% 6 Carriers
Ro.43 Reconnaissance Seaplane 163 Card Ro.43 10 10 10 20 N/A N/A 4% 87 Roma Kai
Italia
Zara Kai
Pola Kai
Libeccio Kai
Other Aircraft
Saiun 054 Card Saiun 20 10 10 110 N/A N/A 4% 6 Carriers
Type 2 Reconnaissance Aircraft 061 Card T2 Recon 30 10 10 130 N/A N/A 2% 6 Carriers
Radars
Type 13 Air Radar 027 Card T13 AR 10 10 100 100 2% 0.02% 2% 18 Battleships
Carriers
Type 22 Surface Radar 028 Card T22 SR 10 10 150 150 2% 2% 2% 18 Battleships
Carriers
Type 33 Surface Radar 029 Card T33 SR 10 10 200 150 2% 2% 2% 30 Battleships
Carriers
Type 21 Air Radar 030 Card T21 AR 10 10 200 200 2% N/A 0.6% 31 Battleships
Carriers
Type 32 Surface Radar 031 Card T32 SR 10 10 200 250 2% N/A N/A 35 Battleships
Carriers
Type 14 Air Radar 032 Card T14 AR 10 10 250 250 2% N/A N/A 41 Battleships
Carriers
Anti-submarine Warfare Equipment
Type 94 Depth Charge Projector 044 Card T94 DCP 10 20 10 10 2% 11.6% 10% 1 Destroyers
Type 3 Depth Charge Projector 045 Card T3 DCP 10 30 10 10 N/A 2% 2% 6 Destroyers
Type 93 Passive Sonar 046 Card T93 Sonar 10 10 10 10 N/A N/A 6% 1 Destroyers
Type 3 Active Sonar 047 Card T3 Sonar 10 10 10 20 N/A N/A 2% 6 Destroyers
Engines
Improved Kanhon Type Turbine 033 Card Turbine 100 10 100 10 4% 4% 2% 16 Battleships
Enhanced Kanhon Type Boiler 034 Card Boiler 100 10 200 10 3% 4% 2% 18 Battleships
Shells
Type 3 Shell 035 Card T3 Shell 10 90 60 30 4% 6% 6% 20 Battleships
Type 91 Armor Piercing Shell 036 Card T91 AP 10 30 90 10 4% 2% 1% 17 Battleships
Miscellaneous
Kouhyouteki 041 Card Hyouteki 10 70 70 10 0.2% 2% 1.5% 17 Battleships
Anti-torpedo Bulge (Medium) 072 Card Bulge (Med) 10 10 120 10 3.7% N/A N/A 11 Battleships
Anti-torpedo Bulge (Large) 073 Card Bulge (Lrg) 10 10 300 10 1.7% N/A N/A 28 Battleships
Drum Canister (Transport Use) 075 Card Drum Can 10 10 10 10 3.7% N/A N/A 1 SS, Destroyers
Italicised drop rate numbers have overly small sample sizes and may be unreliable.

Theoretical Usage examples

  • If the Admiral wants to develop both Type 0 Observation Seaplanes and Large Radars, the recipe used will be 10-10-250-250 on any cruiser or above.
    • Base resource levels used are those for Type 14 Air Radars. It is not necessary to add 1 additional steel as Fuel/Steel is already the primary drop table to begin with.
    • The same level of resources is required for Type 32 Surface Radars, in spite of its seemingly lower requirement, as Fuel/Steel must be the primary resource in order for them to drop.
  • If the admiral wants to develop both Type 3 depth charges and sonars, the recipe used will be 10-30-10-31.
    • Bauxite needs to be primary resource in order for Sonars to drop. Type 3 Depth Charges have identical drop rates between Ammo and Bauxite primaries.
  • The use of a 10-251-250-150 recipe with an Battleship secretary will generate the following useful drops:
    • 10cm HA Main, 15.2cm Twin Main, 35.6cm Twin Main, 41cm Twin Main, 46cm Triple Main, 15.5cm Triple Secondary
    • Type 22 Surface Radar, Type 33 Surface Radar
    • Type 3 Shell, Type 91 Armor Piercing Shell
    • Kouhyouteki
    • If you don't understand why, re-read the whole section again.
  • The cheapest possible recipe to use for clearing daily quests if none of the equipment here are desired (to devote more resources on Large Ship Construction, for instance) is 10-10-10-11.
    • This only gives 12cm Main, 12.7mm AA Gun, T96 Fighter and T93 Sonar. The fourth can be used to improve Type 4 Passive Sonars as necessary.
    • The chance of getting nothing from this development is 91%. This results in a penguin that returns the development material used more than 9 times out of 10.

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