Ship Experience
Experience from Sorties
Ship experience from sorties is given by
- base experience is dependent on a map (displayed as 基本経験値 on the battle result screen)
- mvp multiplier is 2 for MVP, 1 otherwise (always 1 for E rank, as there is no MVP)
- flag multiplier is 1.5 for flagship, 1 otherwise
- rank multiplier is dependent on a battle rank:
Rank | S | A | B | C | D | E |
---|---|---|---|---|---|---|
Multiplier | 1.2 | 1.0 | 0.8 | 0.7 | 0.5 |
- Multiplier for flagship MVP is therefore 3, maximum multiplier for base experience (flagship MVP and S rank) is 3.6.
Map experience
- Base is base experience for a map
- Flag is experience for flagship (not MVP, A rank)
- MVP is for MVP (not flagship, A rank)
- F+M(A) is for flagship MVP on A rank, F+M(S) is for flagship MVP on S rank.
Map | Base | Flag | MVP | F+M(A) | F+M(S) | Map | Base | Flag | MVP | F+M(A) | F+M(S) | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1-1 | 30 | 45 | 60 | 90 | 108 | 4-1 | 310 | 465 | 620 | 930 | 1,116 | |
1-2 | 50 | 75 | 100 | 150 | 180 | 4-2 | 320 | 480 | 640 | 960 | 1,152 | |
1-3 | 80 | 120 | 160 | 240 | 288 | 4-3 | 330 | 495 | 660 | 990 | 1,188 | |
1-4 | 100 | 150 | 200 | 300 | 360 | 4-4 | 340 | 510 | 680 | 1,020 | 1,224 | |
1-5 | 150 | 225 | 300 | 450 | 540 | 4-5 | Variable, 440 maximum Base exp | |||||
1-6 | Variable, 220 maximum Base exp | |||||||||||
2-1 | 120 | 180 | 240 | 360 | 432 | 5-1 | 360 | 540 | 720 | 1,080 | 1,296 | |
2-2 | 150 | 225 | 300 | 450 | 540 | 5-2 | 380 | 570 | 760 | 1,140 | 1,368 | |
2-3 | 200 | 300 | 400 | 600 | 720 | 5-3 | 400 | 600 | 800 | 1,200 | 1,440 | |
2-4 | 300 | 450 | 600 | 900 | 1,080 | 5-4 | 420 | 630 | 840 | 1,260 | 1,512 | |
2-5 | 250 | 375 | 500 | 750 | 900 | 5-5 | 450 | 675 | 900 | 1,350 | 1,620 | |
3-1 | 310 | 465 | 620 | 930 | 1,116 | 6-1 | 380 | 570 | 760 | 1,140 | 1,368 | |
3-2 | 320 | 480 | 640 | 960 | 1,152 | 6-2 | 420 | 630 | 840 | 1,260 | 1,512 | |
3-3 | 330 | 495 | 660 | 990 | 1,188 | 6-3 | Variable, 400 maximum Base exp | |||||
3-4 | 350 | 525 | 700 | 1,050 | 1,260 | 6-4 | Variable, 600 maximum Base exp | |||||
3-5 | 400 | 600 | 800 | 1,200 | 1,440 | 6-5 | Variable, 550 maximum Base exp | |||||
XP Table (Ship)
Lv | Exp. | Exp. Diff | Lv | Exp. | Exp. Diff | Lv | Exp. | Exp. Diff | Lv | Exp. | Exp. Diff | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 0 | 0 | 26 | 32,500 | 2,500 | 51 | 127,500 | 5,000 | 76 | 331,000 | 12,000 | |||
2 | 100 | 100 | 27 | 35,100 | 2,600 | 52 | 132,700 | 5,200 | 77 | 343,400 | 12,400 | |||
3 | 300 | 200 | 28 | 37,800 | 2,700 | 53 | 138,100 | 5,400 | 78 | 356,200 | 12,800 | |||
4 | 600 | 300 | 29 | 40,600 | 2,800 | 54 | 143,700 | 5,600 | 79 | 369,400 | 13,200 | |||
5 | 1,000 | 400 | 30 | 43,500 | 2,900 | 55 | 149,500 | 5,800 | 80 | 383,000 | 13,600 | |||
6 | 1,500 | 500 | 31 | 46,500 | 3,000 | 56 | 155,500 | 6,000 | 81 | 397,000 | 14,000 | |||
7 | 2,100 | 600 | 32 | 49,600 | 3,100 | 57 | 161,700 | 6,200 | 82 | 411,500 | 14,500 | |||
8 | 2,800 | 700 | 33 | 52,800 | 3,200 | 58 | 168,100 | 6,400 | 83 | 426,500 | 15,000 | |||
9 | 3,600 | 800 | 34 | 56,100 | 3,300 | 59 | 174,700 | 6,600 | 84 | 442,000 | 15,500 | |||
10 | 4,500 | 900 | 35 | 59,500 | 3,400 | 60 | 181,500 | 6,800 | 85 | 458,000 | 16,000 | |||
11 | 5,500 | 1,000 | 36 | 63,000 | 3,500 | 61 | 188,500 | 7,000 | 86 | 474,500 | 16,500 | |||
12 | 6,600 | 1,100 | 37 | 66,600 | 3,600 | 62 | 195,800 | 7,300 | 87 | 491,500 | 17,000 | |||
13 | 7,800 | 1,200 | 38 | 70,300 | 3,700 | 63 | 203,400 | 7,600 | 88 | 509,000 | 17,500 | |||
14 | 9,100 | 1,300 | 39 | 74,100 | 3,800 | 64 | 211,300 | 7,900 | 89 | 527,000 | 18,000 | |||
15 | 10,500 | 1,400 | 40 | 78,000 | 3,900 | 65 | 219,500 | 8,200 | 90 | 545,500 | 18,500 | |||
16 | 12,000 | 1,500 | 41 | 82,000 | 4,000 | 66 | 228,000 | 8,500 | 91 | 564,500 | 19,000 | |||
17 | 13,600 | 1,600 | 42 | 86,100 | 4,100 | 67 | 236,800 | 8,800 | 92 | 584,500 | 20,000 | |||
18 | 15,300 | 1,700 | 43 | 90,300 | 4,200 | 68 | 245,900 | 9,100 | 93 | 606,500 | 22,000 | |||
19 | 17,100 | 1,800 | 44 | 94,600 | 4,300 | 69 | 255,300 | 9,400 | 94 | 631,500 | 25,000 | |||
20 | 19,000 | 1,900 | 45 | 99,000 | 4,400 | 70 | 265,000 | 9,700 | 95 | 661,500 | 30,000 | |||
21 | 21,000 | 2,000 | 46 | 103,500 | 4,500 | 71 | 275,000 | 10,000 | 96 | 701,500 | 40,000 | |||
22 | 23,100 | 2,100 | 47 | 108,100 | 4,600 | 72 | 285,400 | 10,400 | 97 | 761,500 | 60,000 | |||
23 | 25,300 | 2,200 | 48 | 112,800 | 4,700 | 73 | 296,200 | 10,800 | 98 | 851,500 | 90,000 | |||
24 | 27,600 | 2,300 | 49 | 117,600 | 4,800 | 74 | 307,400 | 11,200 | 99 | 1,000,000 | 148,500 | |||
25 | 30,000 | 2,400 | 50 | 122,500 | 4,900 | 75 | 319,000 | 11,600 |
Marrying level 99 ships raises them to level 100. No experience is necessary for this level up.
- For more information on this topic, see Marriage.
Lv | Exp. | Exp. Diff | Lv | Exp. | Exp. Diff | Lv | Exp. | Exp. Diff | Lv | Exp. | Exp. Diff | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
100 | 1,000,000 | 114 | 1,107,000 | 16,000 | 128 | 1,647,000 | 63,000 | 142 | 3,021,000 | 134,000 | ||||
101 | 1,010,000 | 10,000 | 115 | 1,125,000 | 18,000 | 129 | 1,714,000 | 67,000 | 143 | 3,162,000 | 141,000 | |||
102 | 1,011,000 | 1,000 | 116 | 1,145,000 | 20,000 | 130 | 1,785,000 | 71,000 | 144 | 3,310,000 | 148,000 | |||
103 | 1,013,000 | 2,000 | 117 | 1,168,000 | 23,000 | 131 | 1,860,000 | 75,000 | 145 | 3,465,000 | 155,000 | |||
104 | 1,016,000 | 3,000 | 118 | 1,194,000 | 26,000 | 132 | 1,940,000 | 80,000 | 146 | 3,628,000 | 163,000 | |||
105 | 1,020,000 | 4,000 | 119 | 1,223,000 | 29,000 | 133 | 2,025,000 | 85,000 | 147 | 3,799,000 | 171,000 | |||
106 | 1,025,000 | 5,000 | 120 | 1,255,000 | 32,000 | 134 | 2,115,000 | 90,000 | 148 | 3,978,000 | 179,000 | |||
107 | 1,031,000 | 6,000 | 121 | 1,290,000 | 35,000 | 135 | 2,210,000 | 95,000 | 149 | 4,165,000 | 187,000 | |||
108 | 1,038,000 | 7,000 | 122 | 1,329,000 | 39,000 | 136 | 2,310,000 | 100,000 | 150 | 4,360,000 | 195,000 | |||
109 | 1,046,000 | 8,000 | 123 | 1,372,000 | 43,000 | 137 | 2,415,000 | 105,000 | 151 | 4,564,000 | 204,000 | |||
110 | 1,055,000 | 9,000 | 124 | 1,419,000 | 47,000 | 138 | 2,525,000 | 110,000 | 152 | 4,777,000 | 213,000 | |||
111 | 1,065,000 | 10,000 | 125 | 1,470,000 | 51,000 | 139 | 2,640,000 | 115,000 | 153 | 4,999,000 | 222,000 | |||
112 | 1,077,000 | 12,000 | 126 | 1,525,000 | 55,000 | 140 | 2,760,000 | 120,000 | 154 | 5,230,000 | 231,000 | |||
113 | 1,091,000 | 14,000 | 127 | 1,584,000 | 59,000 | 141 | 2,887,000 | 127,000 | 155 | 5,470,000 | 240,000 |
Technicalities
As can be seen, for levels 1-89, experience values grow quadratically: they can be split into a family of ranges, depending on levels, with each range having different quadratic function (any coefficients beside c₀ (last non-zero derivative) are not so important and more or less arbitrary, a simpler formula may exist):
Range | Formula | Second difference (2c₀) |
---|---|---|
[1, 49] | 100 | |
[50, 59] | 200 | |
[60, 69] | 300 | |
[70, 79] | 400 | |
[80, 89] | 500 |
That is, leveling is slowing down within the ranges (the difference between experience values grows linearly), and also slowing down even more between them, as c₀ grows linearly.
For levels 90-98 experience values appear to be proportional to the cube (resulting in even slower leveling):
Range | Formula | Third difference (6c₀) |
---|---|---|
[90, 94] | 1000 | |
[95, 98] | 10000 |
Then, a different family of quadratic functions is used for levels 101-155:
Range | Formula | Second difference (2c₀) |
---|---|---|
[101, 109] | 1000 | |
[110, 114] | 2000 | |
[115, 119] | 3000 | |
[120, 129] | 4000 | |
[130, 139] | 5000 | |
2c₀ = 6000 is skipped | ||
[140, 144] | 7000 | |
[145, 149] | 8000 | |
[150, 155] | 9000 |
Experience from Expeditions
For ship experience from expeditions see introduction to expeditions.
Experience from Exercises (PvP)
Experience from PvP is given by
- Square brackets denote floor operation
- base is displayed as 基本経験値 on the battle result screen, unlike sortie base experience, it includes rank multiplier
- e₁ and e₂ are minimal experience values corresponding to opponent's flagship and second ship levels, respectively
- mvp multiplier is 2 for MVP, 1 otherwise
- flag multiplier is 1.5 for flagship, 1 otherwise
- bonus is 1 + training cruiser bonus
- rank multiplier is dependent on a battle rank (can differ from sortie rank multiplier):
Rank | S | A | B | C | D | E |
---|---|---|---|---|---|---|
Multiplier | 1.2 | 1.0 | 0.64 (?) | 0.56 (?) | 0.4 (?) |
Training Cruiser Bonus
Training Cruisers (CT: Katori and Kashima) provide a post-cap bonus to the final experience gain.
- The bonus is dependent on CT positions in the fleet and their levels.
- When 2 CT are deployed, one as the flagship, only flagship level is used.
- If both deployed as escort, only maximum level is used.
Composition | Level | |||||
---|---|---|---|---|---|---|
Flagship | Escort | 1-9 | 10-29 | 30-59 | 60-99 | 100+ |
CT | 5% | 8% | 12% | 15% | 20% | |
CT | 3% | 5% | 7% | 10% | 15% | |
CT | CT | 10% | 13% | 16% | 20% | 25% |
2CT | 4% | 6% | 8% | 12% | 17.5% |
Tests | |||||
---|---|---|---|---|---|
Base experience (includes rank multiplier) is shown at the battle result screen (基本経験値), and also is in API, so the rounded bonus can be calculated from API as {100 * min(api_get_ship_exp) / api_get_base_exp} / 100 (assuming there is a non-flagship non-MVP ship).
| |||||
Flagship Level | Escort Level 1 | Escort Level 2 | Base Exp. | Real Exp. | Bonus (Rounded) |
37 | 618 | 661 | 1.07 | ||
38 | 669 | 749 | 1.12 | ||
1 | 38 | 768 | 844 | 1.1 | |
38 | 5 | 723 | 838 | 1.16 | |
39 | 7 | 716 | 773 | 1.08 | |
40 | 10 | 555 | 599 | 1.08 | |
11 | 49 | 668 | 754 | 1.13 | |
12 | 642 | 674 | 1.05 | ||
45 | 36 | 702 | 758 | 1.08 | |
45 | 684 | 731 | 1.07 | ||
70 | 73 | 735 | 823 | 1.12 | |
71 | 723 | 831 | 1.15 | ||
71 | 74 | 684 | 820 | 1.2 | |
74 | 828 | 910 | 1.1 |
Admiral Experience and Ranking
Admiral Ranks
Insignia | Rank Complete IJN Rank |
In English | Note | Rank Number | Percentile[1] |
---|---|---|---|---|---|
元帥 (Gensui) 元帥海軍大将 (Gensui Kaigun Taishō) |
Marshal Admiral | 1 | 1 | ||
大将 (Taishō) 海軍大将 (Kaigun Taishō) |
Admiral | 2 | 5 | ||
中将 (Chūjō) 海軍中将 (Kaigun Chūjō) |
Vice-Admiral | 3 | 10 | ||
少将 (Shōshō) 海軍少将 (Kaigun Shōshō) |
Rear-Admiral | 4 | 20 | ||
大佐 (Taisa) 海軍大佐 (Kaigun Taisa) |
Captain | 6 | 40 | ||
中佐 (Chūsa) 海軍中佐 (Kaigun Chūsa) |
Commander | 7 | 55 | ||
新米中佐 (Shinmai Chūsa) - |
Commander (Novice) | Does not officialy exist in IJN rankings, but in practical use, it is used as an intermediary rank between Lieutenant-Commander and Commander. | 9 | 65 | |
少佐 (Shōsa) 海軍少佐 (Kaigun Shōsa) |
Lieutenant-Commander | 10 | 80 | ||
中堅少佐 (Chūken Shōsa) - |
Vice Lieutenant-Commander | Does not officialy exist in IJN rankings, but in practical use, it is used as an intermediary rank between Lieutenant and Lieutenant-Commander | 11 | 90 | |
新米少佐 (Shinmai Shōsa) - |
Lieutenant-Commander (Novice) | 12 | 100 |
Notes:
- Your monthly server rank determines your title and insignia.
- High scores update twice per day (along with PvP reset at 03:00 and 15:00 JST) and resets every month.
- You can get admiral experience (HQ XP) from sorties, drills and expeditions.
- Admiral experience is shown in the profile page below the Admiral Level. Admiral levels increase with experience gained.
- Admiral levels increases the maximum resource soft cap and are speculated to improve Development results.
- Refer to the Ranking section below for more detailed explanation of the mechanics.
HQ Experience from Sorties
Battle Ranks | HQ XP (Non-Boss) | HQ XP (Boss) |
---|---|---|
S | Non-boss Base XP
|
Boss Base XP
|
A | 0.8 * Non-boss Base XP
|
Boss Base XP - 0.5 * Non-boss Base XP
|
B | 0.5 * Non-bos Base XP
|
Boss Base XP - 0.8 * Non-boss Base XP
|
C | 0
|
Non-boss Base XP
|
D, E | 0
|
0
|
Boss Base XP
andNon-boss Base XP
are dependent on a map, see the table below- The majority of HQ XP comes from achieving victory at boss nodes
Map | Non-boss Base XP |
Boss Base XP |
Map | Non-boss Base XP |
Boss Base XP |
Map | Non-boss Base XP |
Boss Base XP | ||
---|---|---|---|---|---|---|---|---|---|---|
1-1 | 10 | 20 | 3-1 | 110 | 1,420 | 5-1 | 160 | 2,020 | ||
1-2 | 20 | 140 | 3-2 | 120 | 1,740 | 5-2 | 170 | 2,340 | ||
1-3 | 30 | 260 | 3-3 | 130 | 2,260 | 5-3 | 180 | 2,660 | ||
1-4 | 50 | 500 | 3-4 | 150 | 3,300 | 5-4 | 190 | 2,880 | ||
1-5 | 75 | 1,050 | 3-5 | 150 | 2,300 | 5-5 | 200 | 3,100 | ||
1-6 | 80 | |||||||||
2-1 | 60 | 720 | 4-1 | 110 | 1,520 | 6-1 | 170 | 2,140 | ||
2-2 | 70 | 840 | 4-2 | 120 | 1,640 | 6-2 | 180 | 2,560 | ||
2-3 | 80 | 960 | 4-3 | 130 | 1,760 | 6-3 | 160 | 2,620 | ||
2-4 | 100 | 1,200 | 4-4 | 140 | 1,880 | 6-4 | 190 | 2,880 | ||
2-5 | 100 | 1,200 | 4-5 | 180 | 2,380 | 6-5 | 250 | 3,500 | ||
For example, we can calculate experience gained from a 2-3 run as follows: A rank at a non-boss node followed by B rank at boss node, Non-boss Base XP = 80
, Boss Base XP = 960
(from the table), Non-boss XP (A rank) = 0.8 * 80 = 64 XP
, Boss XP (B rank) = 960 - 0.8 * 80 = 894 XP
, Total = 64 + 894 = 960 XP
.
HQ Experience from Exercises (PvP)
"Lv Diff" is a difference between opponent's and player's HQ levels.
Lv Diff | S | A | B | C, D |
---|---|---|---|---|
≥5 | 160 | 120 | 96 | 80 |
3~4 | 120 | 80 | 64 | 60? |
1~2 | 80 | 60 | 48 | 40? |
0 | 60 | 40 | 32 | 30 |
-1~-2 | 40 | 30 | 24 | 20 |
-3~-4 | 30 | 20 | 16 | 15? |
≤-5 | 20 | 15 | 12 | 10 |
HQ Experience from Expeditions
Admiral experience gained from expeditions is not equal to the experience reward for your ships. Refer to the expedition page for information on experience values.
XP Table (HQ)
Lv | Exp. | Exp. Diff | Lv | Exp. | Exp. Diff | Lv | Exp. | Exp. Diff | Lv | Exp. | Exp. Diff | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 0 | 0 | 31 | 46,500 | 3,000 | 61 | 188,500 | 7,000 | 91 | 564,500 | 19,000 | |||
2 | 100 | 100 | 32 | 49,600 | 3,100 | 62 | 195,800 | 7,300 | 92 | 584,500 | 20,000 | |||
3 | 300 | 200 | 33 | 52,800 | 3,200 | 63 | 203,400 | 7,600 | 93 | 606,500 | 22,000 | |||
4 | 600 | 300 | 34 | 56,100 | 3,300 | 64 | 211,300 | 7,900 | 94 | 631,500 | 25,000 | |||
5 | 1,000 | 400 | 35 | 59,500 | 3,400 | 65 | 219,500 | 8,200 | 95 | 661,500 | 30,000 | |||
6 | 1,500 | 500 | 36 | 63,000 | 3,500 | 66 | 228,000 | 8,500 | 96 | 701,500 | 40,000 | |||
7 | 2,100 | 600 | 37 | 66,600 | 3,600 | 67 | 236,800 | 8,800 | 97 | 761,500 | 60,000 | |||
8 | 2,800 | 700 | 38 | 70,300 | 3,700 | 68 | 245,900 | 9,100 | 98 | 851,500 | 90,000 | |||
9 | 3,600 | 800 | 39 | 74,100 | 3,800 | 69 | 255,300 | 9,400 | 99 | 1,000,000 | 148,500 | |||
10 | 4,500 | 900 | 40 | 78,000 | 3,900 | 70 | 265,000 | 9,700 | 100 | 1,300,000 | 300,000 | |||
11 | 5,500 | 1,000 | 41 | 82,000 | 4,000 | 71 | 275,000 | 10,000 | 101 | 1,600,000 | 300,000 | |||
12 | 6,600 | 1,100 | 42 | 86,100 | 4,100 | 72 | 285,400 | 10,400 | 102 | 1,900,000 | 300,000 | |||
13 | 7,800 | 1,200 | 43 | 90,300 | 4,200 | 73 | 296,200 | 10,800 | 103 | 2,200,000 | 300,000 | |||
14 | 9,100 | 1,300 | 44 | 94,600 | 4,300 | 74 | 307,400 | 11,200 | 104 | 2,600,000 | 400,000 | |||
15 | 10,500 | 1,400 | 45 | 99,000 | 4,400 | 75 | 319,000 | 11,600 | 105 | 3,000,000 | 400,000 | |||
16 | 12,000 | 1,500 | 46 | 103,500 | 4,500 | 76 | 331,000 | 12,000 | 106 | 3,500,000 | 500,000 | |||
17 | 13,600 | 1,600 | 47 | 108,100 | 4,600 | 77 | 343,400 | 12,400 | 107 | 4,000,000 | 500,000 | |||
18 | 15,300 | 1,700 | 48 | 112,800 | 4,700 | 78 | 356,200 | 12,800 | 108 | 4,600,000 | 600,000 | |||
19 | 17,100 | 1,800 | 49 | 117,600 | 4,800 | 79 | 369,400 | 13,200 | 109 | 5,200,000 | 600,000 | |||
20 | 19,000 | 1,900 | 50 | 122,500 | 4,900 | 80 | 383,000 | 13,600 | 110 | 5,900,000 | 700,000 | |||
21 | 21,000 | 2,000 | 51 | 127,500 | 5,000 | 81 | 397,000 | 14,000 | 111 | 6,600,000 | 700,000 | |||
22 | 23,100 | 2,100 | 52 | 132,700 | 5,200 | 82 | 411,500 | 14,500 | 112 | 7,400,000 | 800,000 | |||
23 | 25,300 | 2,200 | 53 | 138,100 | 5,400 | 83 | 426,500 | 15,000 | 113 | 8,200,000 | 800,000 | |||
24 | 27,600 | 2,300 | 54 | 143,700 | 5,600 | 84 | 442,000 | 15,500 | 114 | 9,100,000 | 900,000 | |||
25 | 30,000 | 2,400 | 55 | 149,500 | 5,800 | 85 | 458,000 | 16,000 | 115 | 10,000,000 | 900,000 | |||
26 | 32,500 | 2,500 | 56 | 155,500 | 6,000 | 86 | 474,500 | 16,500 | 116 | 11,000,000 | 1,000,000 | |||
27 | 35,100 | 2,600 | 57 | 161,700 | 6,200 | 87 | 491,500 | 17,000 | 117 | 12,000,000 | 1,000,000 | |||
28 | 37,800 | 2,700 | 58 | 168,100 | 6,400 | 88 | 509,000 | 17,500 | 118 | 13,000,000 | 1,000,000 | |||
29 | 40,600 | 2,800 | 59 | 174,700 | 6,600 | 89 | 527,000 | 18,000 | 119 | 14,000,000 | 1,000,000 | |||
30 | 43,500 | 2,900 | 60 | 181,500 | 6,800 | 90 | 545,500 | 18,500 | 120 | 15,000,000 | 1,000,000 |
Notes:
- HQ exp. is capped at 180,000,000. After reaching the cap, it become impossible to gain ranking points via HQ exp. gains.
Difficulty Tiers
In some older Event maps and Extra Operation (EO) maps, enemy appearance and rare drop rates vary depending on your HQ level. Newer events (starting from winter 2015) now allow you to choose your difficulty manually, rather than using HQ level as a proxy, as it once was. However, the difficulties you can choose are determined by your HQ level; some event maps HP (as well as number of boss kills required) can be also be influenced by HQ level. Here are the overall details of the existing difficulty tiers:
Tier | Level Range | Rare Drop Rates | Enemy Appearances | Notes | |
---|---|---|---|---|---|
I | Easy | 1 - 34 (or 39) | Seldom | Mostly Normal tier. Few Elites may appear. |
Can only choose Easy in events |
II | Normal | 35 (or 40) - 79 | Few (Moderate) |
Normal and Elite tier. Few Flagships may appear. |
Can choose Easy or Normal in events |
III | Hard | 80 - 99 (80 - 120) |
Moderate (High) |
Mostly Elite and Flagship tier. Few Flagship kai and special tier (bosses) may appear. |
Can choose any difficulty in events. Sometimes begins from Lv 75 or 85 (e.g. for 3-5). |
IV | Expert | 100 - 120 | High | All possible tiers. In some cases, special tiers (bosses) may appear. |
Not always implemented. Sometimes begins from Lv 105 or 110 (e.g. for 2015 fall E5H HP) |
Notes:
- In case the 4th tier is not implemented, then the level ranges and drop rates in parentheses are used instead.
- If the 4th tier is implemented, there is a high possibility that rare ships from previous events may drop on certain nodes.
Monthly Ranking
- You are ranked each month within your server based on your overall HQ ranking points gained during the month. These rankings are shown in the second left-hand tab in the profile page.
- Your title, insignia, ranking points, and rank update twice per day along with the PvP reset at 03:00 and 15:00 JST.
- Accounting for ranking points is performed at 02:00 and 14:00 JST; for example, any points gained after 14:00 JST will not show after 15:00 JST update, but only after 03:00 JST on the next update.
- Ranking points gained for current month are given by
Initial points = HQ Exp for this year / 50000 + EO points for previous month / 35
.- E.g. 20,000,000 HQ Exp during the year gives 400 initial points, all EO from the previous month give roughly 30 initial points.
Monthly experience points = HQ Exp for this month * 7 / 10000
.- Around 1428 HQ Exp per 1 point, or 100,000 HQ Exp per 70 points.
EO points
is a sum of points for each EO map (1-5, 1-6, 2-5, 3-5, 4-5, 5-5 and 6-5, see the table below) completed.- 1030 points for all EO.
- Experience and EO points are finalized at 22:00 JST on the last day of the month, experience points gained from 22:00 JST will be added to the next month's ranking points.[2]
- Displayed ranking points at 03:00 JST update on the first day of the month:
Experience points from 22:00 to 02:00 + Initial points + EO points from 00:00 to 02:00
.[1] - EO points gained from 22:00 to 00:00 JST (i.e. before EO reset) on the last day of the month will be lost.[3]
- EO points gained after 00:00 JST (i.e. after EO reset) on the first day of the new month will be added to this new month's ranking points.
- Displayed ranking points at 03:00 JST update on the first day of the month:
- Achieving top ranks for each month yields rewards that are distributed in the following month (typically around the end although it varies). Tiers are top 5, 20, 100, 500. Higher tiers generally have better rewards.
- See the table below for rewards for previous months.
- Different servers have different degrees of dedication from players. It may be worth finding out how many ranking points were required for your desired rank placement in your server from the previous month as a guide before attempting, as failing to reach the #500 cutoff means no rewards at all, even if you used a substantial amount of resources in the attempt; the amount required for some newer servers can be as little as half of that of the more hardcore servers.
- As players also tend to complete some of their EOs at the last possible juncture (after 15:00 JST on the last day of the month) to lull competitors into complacency, players attempting a rank should be sure to gain an excess amount of required ranking points displayed to avoid being displaced at the last minute. This practice is colloquially referred to as firing the EO cannons.
- Some players might get banned from obtaining ranking reward if they play in a way that does not comply with term of service. They would be remove from game ranking and unable to obtain ranking reward for an unknown number of months despite still able to play the game.
Extra Operations
- EO maps can be completed once a month. All progress is reset each month.
- If you're using API, in order to reset EO maps at the beginning of every month, you will need to acquire a new API link after midnight JST on the first day of the each month. Otherwise, reloading the game may be required.
- Clearing these maps will give additional HQ Ranking points, as well as medals that are required to make Remodel Blueprints. 4 medals are needed per blueprint.
Map | Ranking Points | Medals |
---|---|---|
1-5 | +75 | 1 |
1-6 | +75 | 0 (1 Present Box) |
2-5 | +100 | 1 |
3-5 | +150 | 1 |
4-5 | +180 | 1 |
5-5 | +200 | 1 |
6-5 | +250 | 1 |
Total without 5-5 and 6-5 | +580 | 4 (one blueprint) |
Total without 6-5 | +780 | 5 |
Total with 5-5 and 6-5 | +1030 | 6 |
Past Monthly Rewards
Distribution Dates | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Year | For month | |||||||||||
Dec | Jan | Feb | Mar | Apr | May | Jun | Jul | Aug | Sep | Oct | Nov | |
2013 | 05/02木 | 06/01土 | 07/03水 | 08/14水 | 09/16月 | 10/06日 | 11/13水 | 12/11水 | ||||
2014 | 01/15水 | 02/19水 | 03/15土 | 04/21月 | 05/14水 | 06/14土 | 07/19土 | 08/16土 | 09/13土 | 10/13月 | 11/18火 | 12/17水 |
2015 | 01/19月 | 02/17火 | 03/18水 | 04/18土 | 05/19火 | 06/19金 | 07/21火 | 08/21金 | 09/22火 | 10/21水 | 11/24火 | 12/22火 |
2016 | 01/22金 | 02/24水 | 03/19土 | 04/25月 | 05/27金 | 06/26日 | 07/27水 | 08/27土 | 09/27火 | 10/26火 | 11/28月 | 12/28水 |
2017 | 01/27金 | 02/25土 |
Past Monthly Ranking Points
For the final points of previous months, see here.
In general, servers can be divided into two categories:
- Old/less active servers (first seven servers).
- New/more active servers (the rest).
Top 500 requirements for old and new servers form two distinct sets, each with a diameter of 100-300 points (depending on the month), see the attached chart (top 100 picture is similar).
See Also
February Ranking Cutoff (time left) |
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|
- Final (15:00 JST on the last day) ranking points for previous months
- Official ranking results: 戦績表示 → ランキング in-game for the current ranking points, http://203.104.209.7/kcscontents/information/ for the final results (
http://203.104.209.7/kcscontents/information/image/rank<year.dd><month.dd><server number.dd>.jpg
for previous months, published on reward distributions) - Unofficial ranking results: @aecate_c (final top 500 reports), shitaraba threads
- 5-4, the usual place to get ranking points (using surface and/or submarine fleets, normally up to around 15-25 points per hour, but can be over 30 in extreme cases when using 5 carriers with maximal number of bombers or subs vs the final form[4]); 1-5 (up to around 10 points per hour)