Orange Blossom Kai
|Coastal Defense Ship||Destroyer|
|Light Cruiser||Torpedo Cruiser|
|Heavy Cruiser||Training Cruiser|
|Aviation Cruiser||Fast Battleship|
|Light Carrier||Standard Carrier|
|Submarine||Aircraft Carrying Submarine|
|Submarine Tender||Fleet Oiler|
|Repair Ship||Amphibious Assault Ship|
This is a domestic jet fighter-bomber developed based on the design drawing of turbojet fighter planes which were brought by submarine dispatch operations and put into service abroad. The Kikka Kai is equipped with bombs and two 30mm cannons on the nose to serve in its fighter-bomber role.
- Acquired from Quest F46, which requires two New Technology Aircraft Blueprints and a Ne Type Engine.
Characteristic of JetsEdit
- Can only be used on Standard Carriers with an armored flight deck and catapult (Shoukaku Kai Ni A and Zuikaku Kai Ni A, but not Saratoga Mk.II Mod.2, Taihou ), or in Land Base Aerial Support.
- When used on Armored Carriers, an additional Jet Assault phase will commence before every aerial combat phase. When used in Land Base Aerial Support, an additional Jet Assault phase will commence before every Land Base Aerial Support sortie.
- Unlike regular aircraft, jets consume steel in every battle whenever Jet Assault phase takes place, even if no planes are lost.
- Steel consumption cost per battle is 0.2 × no. of plane when battle start × LBAS deployment cost (rounded off to integer).
- The steel reduction takes place during the sortie, so there is no visual indication within the game to remind players that such reduction has taken place. The expense in steel can only be seen when comparing pre-sortie steel levels with post-sortie levels.
- Steel is only consumed when Jet Assault is initiated. In situations where the Jet Assault phase does not activate, such as anti-submarine-only battle, air raid battle and night battle nodes, steel will not be consumed.
- Jet-powered fighter-bombers are treated as dive bombers, therefore aircraft carriers equipped with jet bombers cannot attack Installations during the shelling phase. However, they can still target Installations during the Aerial Combat phase.
- Jet-powered fighter-bombers do not count towards triggering aircraft carrier cut-in (CVCI).
- The Kikka is often identified as the Nakajima J9N1, or occasionally J9Y, which according to a researcher at the National Air and Space Museum is incorrect (the discussion is registered in this talk page).
- The Kikka lacked a designation, one of the reasons of why it lacked a designation was due to it being a suicide craft. The official name of the aircraft was 橘花 "Kikka". It was also called Koukoku Nigou Heiki (皇国二号兵器 "Imperial Weapon No.2").
- The Kikka's design strongly resembled the Messerschmitt Me 262, but it was only superficial. Key differences include a smaller airframe which resulted more conventional, straight (rather than swept) wings and tail surfaces. The triangular fuselage cross section characteristic of the German design was less pronounced, due to smaller fuel tanks. The main landing gear of the Kikka was taken from the A6M Zero and the nose wheel from the tail of a Ginga.
- The 74th Naval Air Group was supposed to be given these aircraft.
- The Kikka Kai was a modified version of the design to be launched from a 200 m long catapult, officially known as "Nakajima Kikka-kai Prototype Turbojet Special Attacker". Even though Taihou was an Armored Aircraft Carrier and had a flight deck of 257 m long, the Shoukaku Kai Ni A-class are provided with a Prototype Flight Deck Catapult, which might allow them to operate the Kikka Kai and other jet aircraft in-game.