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A FANDOM user
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  • How times have changed

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  • RIPAmagi

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  • I don't understand I want to become apart of this but I can't if I don't know how to, I need your help please help me..
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  • The ship ID of Jervis Kai that you added seems to be incorrect as it is the same as Sagiri Kai's. Can you look at it again?

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    • I loaded the response again and it is

      {"api_id":391,"api_sortno":1471,"api_name":"狭霧改","api_yomi":"さぎり","api_stype":2,"api_ctype":1,"api_afterlv":0,"api_aftershipid":"0","api_taik":[30,49],"api_souk":[13,49],"api_houg":[11,50],"api_raig":[27,82],"api_tyku":[15,49],"api_luck":[7,57],"api_soku":10,"api_leng":1,"api_slot_num":3,"api_maxeq":[0,0,0,0,0],"api_buildtime":20,"api_broken":[1,2,10,0],"api_powup":[1,1,1,1],"api_backs":5,"api_getmes":"<br>","api_afterfuel":0,"api_afterbull":0,"api_fuel_max":15,"api_bull_max":20,"api_voicef":3}
      {"api_id":394,"api_sortno":1471,"api_name":"Jervis改","api_yomi":"ジャーヴィス","api_stype":2,"api_ctype":82,"api_afterlv":0,"api_aftershipid":"0","api_taik":[31,47],"api_souk":[15,50],"api_houg":[14,52],"api_raig":[40,90],"api_tyku":[30,70],"api_luck":[55,110],"api_soku":10,"api_leng":1,"api_slot_num":3,"api_maxeq":[0,0,0,0,0],"api_buildtime":24,"api_broken":[1,2,10,1],"api_powup":[1,1,1,1],"api_backs":7,"api_getmes":"<br>","api_afterfuel":0,"api_afterbull":0,"api_fuel_max":15,"api_bull_max":25,"api_voicef":3}
      
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    • Well this is weird. Probably dev's fault. Supposed to be 1477 I think. Now I have no idea what to do with this.

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    • Here, they just fixed it.

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    • Okay. Thanks.

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    • A FANDOM user
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  • I was wondering if there is any real benefit to using data modules instead of templates with the data inside them, I am just starting to explore using modules on my own wiki and I found your wiki when searching. I am really impressed with this entire site, it is so well designed and has a visible community present in it too.

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    • If that data can be used by (required for) n pages (clients), then for n > 1 data modules are better, as the data is not just separated (from the rendering code, be it in templates or in Lua modules), but also centralized. If you want to add another client, you just add it without touching (duplicating) the data, or if the data is changed, you change it without touching (updating duplicated data) all clients.

      The core system was implemented by Ckwng somewhen in 2015. The idea is to map game objects' data into data modules, so it can be used by arbitrary number of clients, like there can be pages with infoboxes (categories, etc.) for each object, or pages with tables that compare different objects, or generated categories, etc.

      Another method is to store data in pages and have a way (like DPL extension) to get that data into Lua from those pages directly, for other clients to use it that way.

      Yet another method is to use external tools to generate and update pages (that is, to move data and rendering code outside, to some extent). Or at least use external tools to generate data modules (from pages or not).

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    • A FANDOM user
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  • Yo, just wanted to wish you a Merry Christmas to you and all your beloved ones, wish you all the best in health, love and career.

    Christmas wishes from Cirno
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    • A FANDOM user
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  • Hey there! I'm Jamie from FANDOM's Community Development team! Not sure if we never asked you if you are interested in turning on the Discussions feature for this community, and migrating the Threaded Forums across as well.

    In case you are unaware of the feature, Discussions was introduced last year to help communities engage with users and fans. It lives in its own space on the wiki and allows users to interact with other members of the community. It is also mobile friendly and gives mobile users a chance to contribute and engage with the community, and possibly turn them into wiki editors as well. Discussions also links with our FANDOM Apps, which this community has and it allows app users to easily take part in Discussions as well. You can read more about Discussions here.

    For more information on migrating forums to Discussions, you can check out this blog over on Community Central that explains everything in detail.

    If you have some concerns, Discussions, and Forums can exist side-by-side in case you do not want to migrate just yet. However, eventually all Forums will be migrated over to Discussions and Forums will be sunsetted as a feature, so getting ahead of the curve is never a bad idea.

    Feel free to have an open discussion with your community about this, and I'm available for any questions you might have. Have a good one!

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    • View all 5 replies
    • Well, wiki-style forums are nothing like Forums, using them won't solve anything here (and they can't be used as a replacement for Board:Game Updates/etc. anyway, the point is to have an okay discussion platform, full wikitext support is an existing feature, we use it in Forums because it is supported, same way it is supported in page comments, etc.).

      Looking at the last thread from Board:Game Updates, Thread:621228, the main post is just this, in Discussions we can just link to a main namespace page instead ([1], [2], etc.), assuming there will be some formatting for comments (something as powerful as markdown, for example, sans HTML, plus nested quoting, plus highlighting, plus presentation not just for mobile devices, but for desktops also, as in this wiki we mainly target desktop users).

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    • Hi, I'd like to chime in on this discussion for two reasons:

      1. It creates an unified discussion instead of having to bounce ideas back and fourth between both our message walls.
      2. My reasons are virtually no different to がか as some of these were discussed with other admins of this wikia.

      With that said, I would like to start off with all these response are of my own personal opinion.

      Without a suitable wikitext/code replacement functionality is a huge blow to our needs. To push forth a feature that has no code support isn't an ideal way forward when considering that mobile devices themselves are also advancing at an alarming rate. KC (KanColle) the game is also available for mobile devices and it too has a certain requirement that would enable near desktop-like features. In fact, they're moving towards HTML5 adoption which enables even more rich content. On Fandom side, the pushing for Discussions without any suitable form of code support is a huge drawback in terms of what it can actually provide.

      I'd like to see the ability to highlight + pin discussions implemented globally before it is tried on this part of wikia. We have ongoing limited-time functions known as events, etc and with the way Discussions work it will only push the more crucial Discussions down. Not to mention that it is possible for older Discussions to be reignited again come years ahead in time after it has been adopted. On Forums, these are better known as "necroposting", and would only push it towards the top of the list considering how Discussions operates. Without a feature to disable necroposting would require involvement from local (KC wikia) staff.

      Last but not least, on a personal note I like to point out that we have had issues with spammers. It is not acceptable (personally) to have Discussions be littered with spam content and only to have either local staff or VSTF to deal with the matter come seasonal events for instance. Currently, we're using AbuseFilter extension which automatically deals with the spam content well before it gets to be seen on the actual site itself. Spam content is not the only issue we have and again without a way for AbuseFilter (or some other suitable replacement other than manual intervention) is personally unacceptable.

      I want to also point out that what I stated here are really just some of the few issues with this overall adoption progress. Whether it be migration or to just simply have it enabled.

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    • A FANDOM user
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  • HIJ
    Hello, 'zere. Sorry for taking few seconds of your life.

    What cause this thing to pop out when I wanted to post something? Tried to do what it says in the picture but it never worked.

    Granted it's not happening everytime. Is it my internet?

    Thanks for your attn.

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    • View all 6 replies
    • Ah, OK, thanks much.

      I guess Ctrl+F5 will be my best friend if that thing shows up again (in which it will).

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    • Those sessions data also stored on wikia database, they may be corrupted and affected your session, logging in again may help

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    • A FANDOM user
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  • Hello there, I'm wondering if you could help me with something if you can/want?

    I was trying to edit Arashio's seasonal quotes, more precisely the one from Late Fall 2017 (as I did with her other 2017 quotes). However, when I edit the section, the table doesn't add the quote, it's as if the "Late Fall" season didn't exist or something. Is there something I can do about this?

    Thanks in advance, and I apologize for any inconvenience. 

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  • OK, I started trying this on my loli waifu like this...

    http://kancolle.wikia.com/wiki/Harusame

    What do you think? Also as I say before...we need a tabber css for the rail to delete the lines of that tabber.

    If its ok, I'll continue using the -ShipGraphicKai- for the Gallery/Tabber

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