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DisclaimerEdit

Oh god why am I doing this. So some people are of the opinion that the Development page needs a rework, this is doubly the case for the attached List of development recipes by item page which is riddled with out of date information and dead/bad links, so I'm going to waste time hashing one out here. This is a work in progress. Errors and bad typos and incomplete sections will be legion while things are hammered out.

IntroductionEdit

Development is the process of creating new equipment from resources and a development material. Unlike Construction, Development can fail. While the development material is returned upon a failure, the resources used are lost. The type of equipment that can be developed depends on the current Secretary ship (1st slot fo the 1st fleet). Most recipes are 10x the scrap value of the equipment with a Secretary intended to use that equipment.

Development ScreenEdit

Advanced DevelopmentEdit

The following is a quick reference list of recipes that most reliably produce a desired item. They are generally reliable, well tested recipes that are most likely to produce the desired item in the least amount of attempts, development materials, and/or resources used. More detailed results, speculative/unproven recipes, and theory is available in the Advanced Development (Sandbox/Advanced Development) page.

Most effective known recipes per item typeEdit

Main GunsEdit

Light GunsEdit

RedGunLight 12.7cm Twin Gun Mount Icon Gun+2 Icon AA+2

Fuel Ammunition Steel Bauxite Secretary Build Rate Notes
10 10 20 10 Destroyer 7% Common
10 10 30 10 Destroyer 9% Common

GreenGunDP 10cm Twin High-angle Mount Icon Gun+2 Icon AA+7

Fuel Ammunition Steel Bauxite Secretary Build Rate Notes
10 10 30 10 Destroyer 10% Highest Rate

Medium GunsEdit

RedGunMedium 15.5cm Triple Gun Mount (Main) Icon Gun+7 Icon AA+4 Icon Hit+1

Fuel Ammunition Steel Bauxite Secretary Build Rate Notes
10 20 50 10 Light Cruiser 3% Least Resources
10 51 50 10 Light Cruiser 4% Higher Rate
  • 4% drop from Heavy Gun/Shell Development

RedGunMedium 20.3cm Twin Gun Mount Icon Gun+8 Icon AA+3

Fuel Ammunition Steel Bauxite Secretary Build Rate Notes
10 30 50 10 Heavy Cruiser 5%
  • 6% drop from Heavy Gun/Shell Development

Heavy GunsEdit

RedGunHeavy 35.6cm Twin Gun Mount Icon Gun+15 Icon AA+4
RedGunHeavy 41cm Twin Gun Mount Icon Gun+20 Icon AA+4
RedGunHeavy 46cm Triple Gun Mount Icon Gun+26 Icon AA+5

Fuel Ammunition Steel Bauxite Secretary Build Rate Notes
10 251 250 10 Battleship 10% (35.6cm)
8% (41cm)
4% (46cm)
Generally Best Recipe
100 251 250 30 Battleship 10% (35.6cm)
8% (41cm)
4% (46cm)
Includes
Engines + Shells
  • Produces most buildable Guns, including smaller calibers, but resource intensive

Secondary GunsEdit

YellowGun 15.5cm Triple Gun Mount (Secondary) Icon Gun+7 Icon AA+3 Icon Hit+2

Fuel Ammunition Steel Bauxite Secretary Build Rate Notes
10 20 50 10 Light Cruiser 3%
  • 4% with Heavy Gun/Shell Development

Anti-Air GunsEdit

GreenGunMG 7.7mm Machine Gun Icon AA+2 Icon Evasion+1
GreenGunMG 12.7mm Single Machine Gun Mount Icon AA+3 Icon Evasion+1
GreenGunMG 25mm Twin Autocannon Mount Icon AA+5 Icon Evasion+1
GreenGunMG 25mm Triple Autocannon Mount Icon AA+6 Icon Evasion+1

  • Consolation prize for other gun recipes

Torpedo EquipmentEdit

Torpedo 61cm Quad Torpedo Mount Icon Torpedo+7 Torpedo 61cm Quad (Oxygen) Torpedo Mount Icon Torpedo+10

Fuel Ammunition Steel Bauxite Secretary Build Rate Notes
20 20 20 10 Submarine 4% Normal
2% Oxygen

Torpedo Type A Ko-hyoteki Icon Torpedo+12

  • Midget Submarine
Fuel Ammunition Steel Bauxite Secretary Build Rate Notes
10 70 70 10 Submarine 2%
  • 2% from Heavy Gun/Shell Development
  • Easier to get through Chitose or Chiyoda

AircraftEdit

Carrier FightersEdit

Carrier Dive BombersEdit

Carrier Torpedo BombersEdit

Carrier ScoutsEdit

SeaplanesEdit

RADAREdit

Anti-Sub WarfareEdit

SONAREdit

Depth ChargesEdit

EnginesEdit

ShellsEdit

Small Anti-Air EquipmentEdit

OtherEdit

Categories: Equipment, Crafting, Resources