Topmost statement takes priority
-SS/SSV in fleet or Hayasui in escort fleet: N
-Kongou and Haruna in main fleet and CV(B) ≦ 2: M 
-Bismarck in escort fleet: N
-3 CLT: N
- Choukai in escort fleet, CV(B) ≦ 2 and 2 CLT: M
- 2 CLT: N
- Otherwise: M?
For Farming node I for Unryuu-class, Akizuki, and Libeccio
If farming node I only, please make sure all your Battleships and Heavy Cruisers are equipped with Type 3 Shell . WG42 is recommended to use for DD/CLs if you have any in possession. Also, please send all LBAS to attack node I (You may use all 3 for offense, or may use 2 for offense and have one used for Air Defense)
2 [F]BB(V) 4 CV(L) + 1 CL 2 DD 2 CA 1 FBB
2 [F]BB(V) 3 CV(L) 1 CA(V) + 1 CL 2 DD 2 CA 1 FBB
Cheap and fun training for DDs
To level up your DDs at the cost of 1 fuel and 1 ammunition bar for each DD, sortie to node A then retreat. Repeat the sortie regardless of your fleet's morale, and dock/bucket heavily damaged ships at the end of each sortie. 
NOTE: Form a Transport Combined Fleet with at least 1 CL as an escort. Equip AA guns on all DDs and some standard surface battle equipment on other ships. Send LBAS with fighters/interceptors to node A. On the formation selection screen for node A, select the 3rd Combined Fleet formation (Ring formation, the bottom left formation of the formation selection screen). You may also train other low consumption ships here.
6 DDs + 1 CL 5 DDs
Node K is a night battle node.
This map is relatively bauxite-intensive if using Carrier Task Force. Be sure to stock appropriately.
Consider sending air base(s) to node I. The enemy installations there can be disabled either by direct damage (to ≦50% hp) or by eliminating all of their bombers.
Maya or Akizuki-class are highly recommended to reduce damage from Air Battle nodes and have chance of shooting down all planes at node I.
Around 410 Air Fighter Power is needed to achieve at least Air Superiority on all nodes
Achieve S-Rank on 4 of the following nodes: C, D, H, I, and K. (Only need to do 4 out of 5 nodes).
Doing all 5 nodes is not necessary, the first four nodes that gets S-Ranked will trigger the debuff.
After triggering the debuff, the "Quest Completion Sound Effect" (Play) will play when returning from sortie.
The debuff is PERMANENT and will not expire, it also will not reset if you switch difficulties (however, there is no significant benefits in doing the debuff on a lower difficulty than what will be used for clearing or farming).