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The Distant Suez
E4

遥かなるスエズ

Summer 2017 Event E-4 Banner
Summer 2017 Event E-4 Map
Information
Special Mechanics Combined Fleet
Abyssal Combined Fleet
Land Base Aerial Support
LoS Check
Ship Locking
Experience HQ: non-boss
Boss gauge
(HQ 120)
All: 1190 HP + 3650 HP
Kills required

All: 3.5 + 5

Rewards
All:
Richelieu Banner
Casual:
Easy:
Medal1
Medium:
Screw4Medal1Spitfire Mk.I 250 Card1
Hard:
Screw5Medal1Skilled Crew Member Icon1Spitfire Mk.V 251 Card1
In-game description
E-4 Branching Rules
Nodes Rules
Start
A
  • Carrier Task Force + 2nd Boss Phase???
  • Meet all of the following requirements:
    • Carrier Task Force
    • Amount of (F)BB(V) + CV(B) ≦ 3 in Main Fleet
    • Amount of (F)BB(V) + CV(L/B) ≦ 4
D
  • Transport Escort Fleet
  • Surface Task Force
  • Do not meet the requirements to go to A.
B
C
  • Pass the LoS check
E
  • Fail the LoS check
D
A
  • Meeting one of the following requirements forces A no matter what:
    • First Boss Phase
    • Amount of (F)BB(V) ≧ 4 in Main Fleet
    • Amount of CV(B) ≧ 2
    • Amount of (F)BB(V) + CV(L/B) ≧ 5 in Main Fleet
    • Amount of CLT ≧ 3
G
  • Second Boss Phase
  • Map Cleared
G
F
  • Do not meet the requirements to go to H.
H
  • Meet all of the following requirements:
    • Pass the LoS check
    • Combined Fleet contains no SS(V)
H
I
  • First Boss Phase
  • Carrier Task Force
  • Transport Escort Fleet
J
  • Do not meet the requirements to go to I.
K
L
  • Do not meet the requirements to go to M
  • Meeting one of the following requirements forces L no matter what:
    • Amount of CLT ≧ 2
    • Amount of (F)BB(V) + CVL ≧ 5 in Main Fleet
    • Fleet contains CV(B)
M
  • Amount of European ships in fleet ≧ 1/2/3 on Easy/Medium/Hard
  • If you do not meet the historical requirements:
    • No CLT allowed

Historical Fleet: European Ships

All the ships used in historical routing are from European countries:

Meeting the historical requirement allows you to bring a CLT in your fleet while still being able to skip a node.

Map Guide

  • This is a combined fleet map.
  • Node D is a submarine node.
  • This map has two phases, each requiring you to defeat the following bosses:
  • Path from Node D to G is not available during the first phase, necessitating the player's fleet to take the long route to boss node I.
  • One Land Base Aerial Support is available for sortie in this map.
    • 3 range minimum is required to reach the 1st phase boss node I.
    • 6 range minimum is required to reach the 2nd phase boss node N.

Tips

  • There does not appear to be any speed-based branching on this map. It is a good place to use your slow BB(V)s and slow CVLs.
    • It is especially the last map you can use your best slow ships for the main battle. Starting from E-5, there will be several restrictions on usage of Slow-Ships.
      • If you have saved your YamatoYamato and/or MusashiMusashi, it is recommended that you use them in this map, as the next Extra Operation maps will have slow-ship based restrictive branching rules.
  • CTF with the proper requirements starts at A, while a STF always starts at D. As the routing always forces you to go D -> A during the first phase, starting at node A is more advantageous.
    • Using 1 BB 2 CA 2 CVL 1 CV in your first fleet as a CTF can be changed to a STF with only one substitution (swap the CV for another BB) allowing to avoid shiplocking more ships than necessary.
    • However, after unlocking the 2nd phase, using TCF and CTF will force you to node I. This also means that you cannot complete E-4 without the use of a STF.
    • After you unlock the 2nd phase, D -> A routing is no longer forced. This makes node I a very attractive farming spot, as you only have to go through a sub node and 2 empty nodes to be able to reach the boss.

Possible Fleet Composition

  • Phase I
    • D A B C G H I:
      • Surface Task Force
        • 2 (F)BB(V) / 2 CA(V) / 2 CVL + CL / 2 CA / 3 DD
    • A B C G H I
      • Carrier Task Force
        • 1 (F)BB(V) / 3 CA(V) / 2 CV  + 1 CL / 2 CA(V) / 1 CLT / 2 DD
        • 1 (F)BB(V) / 3 CA(V) / 2 CV + 1 CL / 1 FBB / 2 CLT / 2 DD
  • Phase II
    • D G H J K M N
      • Surface Task Force
        • 2 (F)BB(V) / 2 CA(V) / 2 CVL + CL / 2 CA(V) / 3 DD
        • 2 (F)BB(V) / 1 CA(V) / 2 CVL /  LHA  + CL / 2 CA(V) / 3 DD
      • European Surface Task Force (Must have European Ships of 3 for Hard, 2 for Medium, 1 for Easy)
        • 2 (F)BB(V) / 2 CA(V) / 2 CVL + 1 CL / 2 CA(V) / 1 CLT / 2 DD
        • 4 BB / Akitsu Maru / Commandant Teste + 1 CL / 1 CA(V) / 1 FBB / 1 CLT / 2 DD
        • 4 BB / 1 CA(V) / Akitsu Maru + 1 CL / 2 CA(V) / 1 CLT / 2 DD
    • D G H I (for farming node I)
      • Transport Escort Fleet
        • 4 DD 2 XX + 1 CL 3 DD 2 XX

Ship Special Buff Effect

LBAS Flight Range

Spring 2017 E4 LBAS flight range

Enemy patterns

Summer 2017 Event E-4 Map

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Summer 2017 Event E-4 Map

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Summer 2017 Event E-4 Map

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Drop list

Type Ship? C I L N
AV Akitsushima Easy+ Easy+
DD Amagiri Easy+ Easy+
AV Commandant Teste Easy+ Easy+ Easy+
DD Harusame Easy+ Easy+
SSV I-401 Easy+
DD Isokaze Easy+ Easy+ Easy+
DD Kazagumo Easy+ Easy+ Easy+ Easy+
DD Maikaze Easy+ Easy+
SS Maruyu Easy+ Medium+ Easy+
DD Minazuki Easy+ Easy+
AV Mizuho Easy+
DD Nowaki Easy+ Easy+
DD Okinami Easy+ Easy+ Easy+ Easy+
DD Takanami Easy+ Easy+ Easy+ Easy+
DD Tanikaze Easy+ Easy+
DD Teruzuki Easy+
DD Uzuki Medium+ Easy+ Easy+ Easy+
CL Yahagi Easy+ Easy+
DD Z1 Easy+ Easy+
Notes
ship ignored: Kuma
node ignored: B for Nagara
node ignored: B for Sendai
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