I don´t know about you fellow TTK´s but the new Shelling Cap is broken and is just raining salt everywhere,epecially EO maps,at least from todays sorties on EO maps for me..
Fleet setup: 3 CV 3 CA (all +80lvl),all rare equpment,401 Air Power,Maya AACI setup,Sanshiki on Ashigara and Haguro
1st sortie(North route):
1st battle: No casualties(all sparkled)
2nd battle: Ashigara Taiha´d from full hp to 2HP! - Forced retreat.
2nd sortie(North route):
1 st battle: Ashigara taiha´d from full HP to 7HP!(AGAIN) - Forced retreat
1st battle: Haguro taiha´d from full HP to 4HP!
This is ridiculous,even with sparkled ships,the most dmg u can get from the enemy Ta-class BB is chuuha-near taiha..I dont know what to say.I would appriciate opinions about the new modified day shelling cap.
Ta's firepower is nowhere close to the cap (she didn't reach it even before this update). The only time Ta passes the old cap is if you meet her in Green-T, so the raise in the shelling cap literally doesn't matter in Parallel, Head-on and Red-T engagements.
Even if Ta did reach cap, it would actually be better for you because of the way overkill mechanics work. Unmarried Ashigara's chance to taiha is 16.07% when hit with 181 firepower, and 36.08% when hit with 130 firepower.
Well i did quest to sortie to 3-5, 4-4 and 6-2 and didn't see much difference (at least from their side). Ta class oneshot me in 6-5 diamond formation before patch so ur just being unlucky and trolled by RNG.
If a few disastrous tries in 3-5 are enough to make you question the damage mechanics of this game, you may wanna take a closer look at how much power each abyssal enemy has. Your example isn't representative of how dangerous and/or beneficial the cap lifting is.
Out of all the non-boss enemies, only Re-Elite and Wo-Flag/Kai variant II and more actually get a significant firepower boost, assuming Parallel engagement of course.