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Maps in World 5 are the only regular maps that you can use Support Expeditions on to help with your sorties.

World 5-1: 南方海域前面 The Forefront of the Southern SeaEdit

5-1 Map
Difficulty ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ Item Steel Fuel
Experience 360 Strategy Name 南方海域進出作戦 (Southern Sea Advancement Tactics)
Strategy Content 練度の高い水上打撃部隊を編成し、南方海域への進出を図れ!

Create a diverse surface fleet to expand into the southern sea area!

Stage GuideEdit

5-1 Branching Rules
NodesRules
Start
A
  • Amount of CA(V) in the fleet ≧ 2
B
  • 75% chance of going to B if the amount of CA(V) ≦ 1
A
C
  • Random
F
C
E
  • 75% chance of going to E if the amount of DD ≦ 1
H
  • Amount of DD in the fleet ≧ 2
H
E
  • 80% chance of going to E if the amount of CA(V) ≦ 1
I
  • Amount of CA(V) in the fleet ≧ 2

Note: You must have cleared 3-4 and 4-4 first, before this stage can be accessed.

TipsEdit

  • Two CA/CAV to guarantee sortie start -> A and H -> I (boss) route
  • Two DD for C to H.
  • Node D is an all sub node, Node A has 2/3 chance of having one sub, and Boss Node I has 1/3 chance of having one sub
  • As a method to level DDs, you can take six of them at once and arrive at sub node 75% of the time. Furthermore, you can ignore morale while receiving high exp at very low costs.
    • Low level DDs can have some problems so you might want to wait out morale or take BB for second shelling and better MVP control.

Nodes and Enemy EncountersEdit

Show/Hide Nodes and Enemy Encounters (World 5-1)
Nodes and Enemy Encounters
Area Pattern Encountered vessels Form Air
A Pattern 1 CVL Nu Class2BB Ta Class3CA Ri Class3DD Ni Class2DD Ni Class2SS Ka Class2 Diamond
AS+
72
AS
36
Pattern 2 CVL Nu Class2BB Ta Class3CA Ri Class3CL Ho Class3DD Ni Class2DD Ni Class2 Diamond
AS+
72
AS
36
Pattern 3 BB Ta Class3CL He Class3CT Chi Class2CT Chi Class2DD Ro Class3SS Ka Class2 LineAhead -
B Without Radar Maelstorm: Fuel -4 Ticks
With Radar Maelstorm: Fuel -2 Ticks
C Steel + 25-75
D Pattern 1 SS Ka Class3SS Ka Class2SS Ka Class2SS Ka ClassSS Ka ClassSS Ka Class LineAbreast -
Pattern 2 SS Ka Class3SS Ka Class2SS Ka Class2SS Ka ClassSS Ka Class Echelon -
Pattern 3 SS Ka Class3SS Ka Class2SS Ka Class2SS Ka Class Echelon -
E Pattern 1 CV O Class3CVL Nu Class2BB Ta Class3CA Ri Class3DD Ha Class3DD Ha Class3 Diamond
AS+
156
AS
78
Pattern 2 CV O Class3CV O Class3CVL Nu Class2CVL Nu Class2DD Ha Class3DD Ha Class3 Diamond
AS+
312
AS
156
Pattern 3 CV O Class3CVL Nu Class2CVL Nu Class2CL He Class3DD Ha Class3SS Ka Class3 Diamond
AS+
228
AS
114
F Pattern 1 CVL Nu Class2BB Ru Class3BB Ru Class3CL To Class2DD Ni Class2DD Ni Class2 DoubleLine
Diamond
AS+
72
AS
36
Pattern 2 BB Ru Class3CL He Class3CT Chi Class2CT Chi Class2CT Chi Class2DD Ro Class3 LineAhead -
G Fuel + 40-120
H Pattern 1 CVL Nu Class2CVL Nu Class2CA Ri Class3CL He Class3DD Ni Class2DD Ni Class2 Diamond
AS+
144
AS
72
Pattern 2 CVL Nu Class2CVL Nu Class2CVL Nu Class2CL He Class3DD Ro Class3DD Ro Class3 Diamond
AS+
216
AS
108
Pattern 3 CVL Nu Class2CVL Nu Class2BB Ru Class3CL Ho Class3DD I Class2DD I Class2 Diamond
AS+
144
AS
72

I

Boss Node

Pattern 1 CV O Class3BB Ta Class3CA Ri Class3CL To Class2DD Ha Class3DD Ha Class3 Diamond
AS+
84
AS
42
Pattern 2 CV O Class3BB Ta Class3CL He Class3DD Ni Class2DD Ni Class2SS Ka Class3 Diamond
AS+
84
AS
42
Pattern 3 AP Wa Class2BB Ta Class3BB Ta Class3CL To Class2DD Ha Class3DD Ha Class3 Diamond -

DropsEdit

Show/Hide Drops (World 5-1)
Node Destroyer Light Cruiser Heavy Cruiser Seaplane Tender Aircraft Carrier Submarine Battleship
A Mutsuki, Kisaragi, Satsuki, Nagatsuki, Fumizuki, Kikuzuki, Mikazuki, Mochizuki, Hatsuharu, Shiratsuyu, Murakumo, Shigure Ooi, Kitakami, Tama, Kiso, Isuzu, Natori, Yura, Jintsuu, Naka Mogami, Furutaka, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Atago, Maya, Choukai, Tone, Chikuma Chitose, Chiyoda Ryuujou, Hiyou, Jun'you, Shouhou Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro
D Murakumo, Kisaragi, Satsuki, Nagatsuki, Hatsuharu, Shiratsuyu, Shigure, Yuudachi Ooi, Kitakami, Tama, Kiso, Isuzu, Natori, Yura, Jintsuu, Naka Mogami, Suzuya, Furutaka, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma Chitose, Chiyoda Ryuujou, Hiyou, Shouhou, Souryuu Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro
E Mutsuki, Kisaragi, Satsuki, Kikuzuki, Mochizuki, Hatsuharu, Murasame Ooi, Tama, Kiso, Isuzu, Yura, Naka Kako, Aoba, Myoukou, Haguro, Maya, Choukai, Chikuma Chitose, Chiyoda Jun'you, Shouhou Kongou, Hiei, Haruna, Yamashiro
F Murakumo, Mutsuki, Kisaragi, Satsuki, Fumizuki, Nagatsuki, Mikazuki, Mochizuki, Hatsuharu, Shiratsuyu, Shigure, Yuudachi Ooi, Kitakami, Kiso, Isuzu, Natori, Yura, Jintsuu, Naka Furutaka, Kako, Myoukou, Nachi, Ashigara, Takao, Maya, Choukai Chitose, Chiyoda Jun'you, Shouhou Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro
H Murakumo, Kisaragi, Satsuki, Fumizuki, Mikazuki, Mochizuki, Hatsuharu, Shiratsuyu, Murasame, Yuudachi Ooi, Kitakami, Tama, Kiso, Isuzu, Natori, Yura, Jintsuu, Naka Mogami, Myoukou, Nachi, Ashigara, Haguro, Tone, Chikuma, Takao, Atago Chitose, Chiyoda Ryuujou, Hiyou, Shouhou Kongou, Hiei, Haruna, Kirishima
I Shimakaze, Akigumo, Yuugumo, Naganami, Yayoi, Uzuki, Hamakaze, Uranami Kitakami, Tenryuu, Tatsuta, Tama, Kiso, Isuzu, Natori, Yura, Sendai, Kinu, Abukuma Mogami, Kako, Myoukou, Nachi, Ashigara, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma, Kinugasa Chitose, Chiyoda Kaga, Souryuu, Shoukaku, Houshou, Ryuujou, Hiyou, Jun'you I-58 Ise, Hyuuga, Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro

World 5-2: 珊瑚諸島沖 The Coral IslandsEdit

5-2 Map
Difficulty ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ Item Ammunition Bauxite
Experience 380 Strategy Name 珊瑚諸島沖海戦 (Coral Islands Naval Battle)
Strategy Content MO作戦を実施する。空母機動部隊を展開し、南方海域に出没する敵機動部隊を叩け!
We are executing Operation MO. Form a carrier battle group and crush the enemy task force!

Stage GuideEdit

5-2 Branching Rules
NodesRules
A
B
  • Fleet contains exactly 2CV and 1CVL.
F
  • 75% chance to go to F if you fail the requirements to go to B.
B
C
  • Random
G
F
G
  • Random
I
G
E
  • Fleet contains exactly 2CV and 1CVL.
    • However, using more CV than permitted will slightly lower the chances.
H
  • 80% chance to go to H if you fail the requirements to go to E.
I
H
  • Fleet contains CAV.
J
  • 80% chance to go to J if your fleet does not contain CAV.

TipsEdit

  • Killing the boss will bring down the map meter 25%. After defeating the boss 3 times, she will turn into her final form in the last battle, for a total of 4 kills. The boss HP gauge does not regenerate.
  • Considering the difficulty of the map compared to others, this is a very good map to train on if you are bored with 3-2. Bar Node G, you can intentionally send fleets to get you to node J and generally defeat easy fleet comps. This is not resource or repair friendly though (since you will get damaged one way or another).

Nodes and Enemy EncountersEdit

Show/Hide Nodes and Enemy Encounters (World 5-2)


Nodes and Enemy Encounters
Area Pattern Encountered vessels Form Air
A Pattern 1 CL He Class3CA Ri Class3CA Ri Class3CT Chi Class2DD Ni Class2DD Ni Class2 LineAhead
DoubleLine
Pattern 2 CA Ri Class3CT Chi Class2CT Chi Class2CT Chi Class2DD Ro Class3DD Ro Class3 LineAhead
B Pattern 1 SS Yo Class3SS Yo Class3SS Ka Class2SS Ka ClassSS Ka Class Echelon
Pattern 2 SS Yo Class3SS Ka Class2SS Ka Class2SS Ka Class2SS Ka ClassSS Ka Class LineAbreast
Pattern 3 CVL Nu Class2DD Ro Class3DD Ro Class3SS Yo Class3SS Ka Class2SS Ka Class2 Diamond
AS+
72
AS
36
C Pattern 1 CV O Class3CA Ri Class3CA Ri Class2CL Ho Class3DD Ha Class3DD Ha Class2 Diamond
AS+
84
AS
42
Pattern 2 CV O Class3CA Ri Class2CA Ri Class2CL He Class3DD Ha Class3DD Ro Class2 Diamond
AS+
84
AS
42
Pattern 3 CV O Class3CA Ri Class3CL Ho Class3DD Ha Class3DD Ha Class2DD Ha Class2 Diamond
AS+
84
AS
42

D
Boss Node

Initial Armored CV queenArmored CV ghostCA Ri Class3CL Ho Class3CL To Class2DD Ha Class3 Diamond
AS+
276
AS
138
Final Southern War Demon cardCV O Class3CV O Class3BB Ta Class2DD Ro Class3DD Ro Class3 Diamond
AS+
291
AS
146
Cleared Armored CV queenArmored CV ghostCA Ri Class3CL Ho Class3CL To Class2DD Ha Class3 Diamond
AS+
276
AS
138
Southern War Demon cardCV O Class3CV O Class3BB Ta Class2DD Ro Class3DD Ro Class3 Diamond
AS+
291
AS
146
Armored CV queenCV O Class2BB Ta Class3CA Ri Class2CL Ho Class3DD Ha Class3 LineAhead
AS+
225
AS
113
E Ammunition + 25-75
F Pattern 1 SS Yo Class3SS Yo Class3SS Ka Class2SS Ka ClassSS Ka Class Echelon
Pattern 2 SS Yo Class3SS Ka Class2SS Ka Class2SS Ka Class2SS Ka ClassSS Ka Class LineAbreast
Pattern 3 CVL Nu Class2DD Ro Class3DD Ro Class3SS Yo Class3SS Ka Class2SS Ka Class2 Diamond
AS+
72
AS
36
G Pattern 1 BB Ta Class3CA Ri Class3CA Ri Class3CT Chi Class2DD Ro Class3DD Ni Class2 LineAheadDoubleLine
Pattern 2 BB Ru Class3CL He Class3CT Chi Class2CT Chi Class2DD Ro Class3DD Ni Class2 LineAhead
H Bauxite + 40-105
I Pattern 1 AP Wa Class2AP Wa Class2CA Ri Class3CL To Class2DD Ro Class3DD Ro Class3 Diamond
Pattern 2 AP Wa Class2AP Wa Class2CL He Class3CL To Class2DD Ni Class2DD Ni Class2 DoubleLine
Pattern 3 AP Wa Class2CL Ho Class3CT Chi Class2DD Ni Class2DD Ni Class2DD Ni Class2 Diamond
J Pattern 1 CV O Class3CA Ri Class3CA Ri Class2CL Ho Class3DD Ha Class3DD Ha Class2 Diamond
AS+
84
AS
42
Pattern 2 CV O Class3CA Ri Class2CA Ri Class2CL He Class3DD Ha Class3DD Ro Class2 Diamond
AS+
84
AS
42
Pattern 3 CV O Class3CA Ri Class3CL Ho Class3DD Ha Class3DD Ha Class2DD Ha Class2 Diamond
AS+
84
AS
42

DropsEdit

Show/Hide Drops (World 5-2)


Node Destroyer Light Cruiser Heavy Cruiser Seaplane Tender Submarine Tender Aircraft Carrier Submarine Battleship
A Akatsuki, Hibiki, Ikazuchi, Inazuma, Samidare, Suzukaze, Asashio, Michishio, Arashio, Kasumi, Kagerou, Shiranui, Kuroshio, Akigumo Tenryuu, Tatsuta, Kuma, Tama, Kiso, Isuzu, Natori, Yura, Jintsuu, Naka Mogami, Furutaka, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma Chitose, Chiyoda Ryuujou, Hiyou, Jun'you, Shouhou Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro
B Akatsuki, Hibiki, Ikazuchi, Inazuma, Samidare, Suzukaze, Asashio, Michishio, Arashio, Kasumi, Kagerou, Shiranui, Kuroshio, Maikaze, Akigumo Tenryuu, Tatsuta, Kuma, Tama, Kiso, Isuzu, Natori, Yura, Jintsuu, Naka Mogami, Furutaka, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma Chitose Ryuujou, Hiyou, Jun'you, Shouhou Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro
C Akatsuki, Hibiki, Ikazuchi, Inazuma, Samidare, Suzukaze, Asashio, Michishio, Arashio, Kasumi, Kagerou, Shiranui, Kuroshio, Akigumo Tenryuu, Tatsuta, Kuma, Tama, Kiso, Isuzu, Natori, Yura, Jintsuu, Naka Mogami, Furutaka, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma Chiyoda Ryuujou, Hiyou, Jun'you, Shouhou Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro
D
Yukikaze, Hatsuharu, Maikaze, Akigumo, Yuugumo, Hamakaze, Makigumo Ooi, Kitakami, Tenryuu, Tatsuta, Nagara, Isuzu, Natori, Yura, Sendai, Yuubari Mogami, Furutaka, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma, Mikuma, Kinugasa Chitose, Chiyoda Taigei Akagi, Kaga, Souryuu, Hiryuu,
Zuikaku, Houshou, Ryuujou, Hiyou, Jun'you, Shouhou, Zuihou
I-58 Mutsu, Ise, Hyuuga, Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro
F Akatsuki, Hibiki, Ikazuchi, Inazuma, Samidare, Kasumi, Asashio, Kuroshio, Michishio, Akigumo Ooi, Tenryuu, Tatsuta, Tama, Kiso, Natori, Jintsuu, Naka Mogami, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Atago, Maya, Choukai, Chikuma Chitose, Chiyoda Ryuujou, Shouhou Kongou, Hiei, Haruna, Kirishima
G Akatsuki, Hibiki, Ikazuchi, Inazuma, Samidare, Suzukaze, Asashio, Michishio, Kagerou, Shiranui, Kuroshio, Akigumo Tenryuu, Tatsuta, Kuma, Tama, Kiso, Isuzu, Natori, Yura, Naka Mogami, Furutaka, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma Chitose, Chiyoda Ryuujou, Hiyou, Jun'you, Shouhou Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro
I Akatsuki, Ikazuchi, Michishio, Kasumi, Shiranui, Akigumo Tenryuu, Tatsuta, Tama, Kiso, Isuzu, Natori, Jintsuu, Naka Mogami, Furutaka, Aoba, Nachi, Ashigara, Choukai, Takao, Maya Hiyou, Shouhou Kongou, Haruna, Kirishima, Fusou
J Samidare, Suzukaze, Michishio, Arashio, Kasumi, Kagerou, Kuroshio, Akigumo Tatsuta, Tama, Yura, Jintsuu Mogami, Furutaka, Kako, Aoba, Nachi, Haguro, Maya, Chikuma Chitose Ryuujou, Shouhou Haruna, Kirishima, Fusou, Yamashiro

World 5-3: サブ島沖海域 Sav IslandEdit

5-3 Map
Difficulty ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ Item Fuel Ammunition
Experience 400 Strategy Name 第一次サーモン沖海戦
(First Battle of the Solomon Sea)
Strategy Content 敵泊地に対して水上打撃部隊による夜戦突撃を敢行し、艦隊後方の敵輸送艦を叩け!
Engage in a daring night raid against the enemy fleet. Your goal is to destroy the transport they are escorting!

Stage GuideEdit

5-3 Branching Rules
NodesRules
A
B
  • 80% chance of going to B if your fleet is Slow.
C
  • Fast Fleet.
D
E
  • Meet one of the following requirements:
    • Amount of (F)BB(V) in fleet ≧ 3
    • Amount of CV + CLT + (F)BB(V) ≧ 3
    • Almost guaranteed chance if your fleet contains CV(L/B)
    • There is always a random chance of going to E, even if you fulfill other requirements.
F
  • High chance of going to F if the fleet contains 2 CA(V) + 1 CL
  • Otherwise, random between node E, F and I if you do not meet any other requirements.
I
  • High chance if the amount of (F)BB(V) ≦ 1 and the amount of CA ≦ 1
  • Otherwise, random between node E, F and I if you do not meet any other requirements.
G
H
  • Random
I
I
J
  • 75% of going to J if the amount of DD ≦ 1
K
  • Amount of DD in fleet ≧ 2

TipsEdit

  • All nodes, except end nodes, are night battles only; there's also a submarine node if you have any slow ships in your fleet.
  • Sinking the Flagship Wa-class transport ship at the boss node will lower the boss gauge by 20%. You need to do this 5 times to clear the map.
  • 2DD, fast ship, and high torpedo stat (for night battle) is recommended. You can also use an all submarine fleet, but it will often be directed to J instead of Boss.
  • Taking advantage of night battle equipment (Star Shell, Searchlight, and Type 98 Recon Seaplane (Night Scout) ) is recommended and Sparkling your ships should be considered as well.
  • Unless you need S rank for drops, you do not need to destroy the Hime nor the submarine and you can bring a light fleet to deal with the Flagship Wa-class transport to clear the map instead.
    • Although the S rank on boss gives you decent drops on this map, it is highly advisable to just disregard the S rank boss drop here and settle for A or B rank. All the drops here can be farmed later in the next maps which is easier to S rank for the boss.
  • There's a gold submarine in the boss node. A possible tactic is to bring 1 CL flag with heavy ASW gear and 5 DD, enter battle in Line Abreast formation to deal with it quickly, get less damage from enemy ships, and thus focus on night battle. This fleet composition is the most resource efficient and can often succeed. Try double line or line abreast on pre-boss nodes to absorb enemy cut-in attacks better.
    • A low level Isuzu Kai Ni with full ASW gear (2x T3 Sonar + T3 Depth) on Diamond formation can consistently one-shot the submarine with opening anti-submarine attack before last dance (~50% chance on last dance), leaving your fleet free to attack everything else.
  • Another possible strategy is to run 2 Fast Battleships, 2 CA(V), and 2 DD. This has a high chance of reaching the boss node and can get a lucky kill on the Wa-Class but costs more fuel, steel, and ammo. Make sure not to equip bomber seaplanes such that your ships do not target the SS. A variation of this is to replace 1-2 CA(V) with CLT, but 2 CA(V) should be used for the final form because of the changes in the boss composition. If using CAV equipping them with 2 seaplane bombers and 2 seaplane fighters will allow you to obtain Air Superiority while clearing the bar.
  • A possible strategy is to run 3 CLTs, 1CA(V), and 2 DDs. This is the most efficient with highest Attack power/torpedo and lowest possible encounter rate (C-D-I-K)
  • Akitsumaru can gain air superiority at boss node with 2 Reppu + Type 52 Zero Fighter or 3 Shiden Kai 2 which enables artillery spotting for your fleet. Keep in mind that she is a slow ship so you will suffer at submarine node instead.
  • Both enemy and ally submarines do not have increased evasion during battles STARTING at night, i.e., hitting them is as easy as in any day battle.
  • There is another method : You can try to bring Isuzu Kai Ni + Akitsumaru + 2 DDs + 1 CA(V) + 1 (F)BB(V) and go Double Line at boss node, this way, you can gain Air Superiority / Air Supremacy, enabling Artillery Spotting for your side, Isuzu Kai Ni with full ASW can even sink the enemy submarine as soon as possible, allowing your DDs to attack other ships at night => More chance to sink the Flagship Wa-class transport ship.
    • Do note that Akitsumaru
      LHA Akitsu Maru 161 Battle
      is a slow ship so you will nearly alway go to node B, but with both Searchlight and star shell activated, there is a good chance that enemy submarines won't even perform Cut-In and you can get away with no damage.
    • This composition heavily relies on Isuzu Kai Ni
      CL Isuzu Kai Ni 141 Battle
      , she needs to be in good health condition in order to sink the golden submarine at boss reliably. If she is moderately damaged before reaching the boss node, may as well retreat.
    • You can try to equip one Sonar for each DD to help Isuzu Kai Ni
      CL Isuzu Kai Ni 141 Battle
      sink the submarine
    • You can bring 2 CA(V)s instead of 1 CA(V) + 1 (F)BB(V), but you will almost always go to node F (Increase one more battle before going to boss node) so it's advisable not to do so. Without 2 CA(V)s, you will either go D-I, D-E (low chance) or D-F, meaning there is a good chance that you will go D-I and only fight 2 battles preboss => No ammo penalty at the boss node.
    • With boss support expedition's help, it's possible to sink the entire enemy fleet.
    • It is also possible to sink the flagship at the boss node with only the help of the the Support expedition but it may require some luck.
  • Another possible tactic is to send a fleet consisting of 4 or more SS. This composition is very resource-efficient, but the drawback is a lower chance of going to the boss node from I (25%). This lower chance is often offset by the higher rate of reaching the pre-boss node without suffering critical damage and allowing you to clear the stage in 20-30 sorties on average (depending on ship levels). A SS fleet tends to go to node B, where you can avoid damage by getting a D rank.

Nodes and Enemy EncountersEdit

Show/Hide Nodes and Enemy Encounters (World 5-3)
Nodes and Enemy Encounters
Area Pattern Encountered vessels Form Air
A "Must be my imagination" (battle avoided)
B

Night Battle

Pattern 1 SS Yo Class3SS Yo Class3SS Yo Class2SS Yo Class2 Echelon -
Pattern 2 SS Yo Class3SS Yo Class3SS Ka Class2SS Ka Class2SS Ka ClassSS Ka Class Echelon -
Pattern 3 SS Ka Class3SS Ka Class3SS Yo Class3SS Yo Class3SS Yo ClassSS Yo Class Echelon -
C

Night Battle

Pattern 1 CA Ri Class3CA Ri Class3CA Ri Class3CL Ho Class3CT Chi Class2DD Ha Class3 LineAhead -
Pattern 2 CL He Class3CA Ri Class3CA Ri Class3CT Chi Class2CT Chi Class2DD Ro Class3 LineAhead -
Pattern 3 BB Ru Class3CA Ri Class3CA Ri Class2CT Chi Class2DD Ro Class3DD Ro Class3 LineAhead -
D

Night Battle

Pattern 1 BB Ta Class3BB Ta Class3CA Ri Class3CL He Class3DD Ha Class3DD Ha Class3 DoubleLine -
Pattern 2 BB Ta Class3CA Ri Class3CA Ri Class3CA Ri Class3DD Ha Class3DD Ro Class3 LineAhead -
E

Day Battle

Pattern 1 CV O Class3CV O Class3BB Ta Class3CL Ho Class3DD Ro Class3DD Ro Class3 DoubleLine
AS+
168
AS
84
Pattern 2 CV O Class3CVL Nu Class2CVL Nu Class2BB Ta Class3DD Ha Class3DD Ha Class3 Diamond
AS+
228
AS
114
F

Night Battle Transport
Node

Pattern 1 AP Wa Class2AP Wa Class2AP Wa ClassAP Wa ClassCL Ho Class3DD Ha Class3 LineAhead? -
Pattern 2 AP Wa Class2AP Wa ClassAP Wa ClassAP Wa ClassDD Ha Class3DD Ha Class3 DoubleLine -
Pattern 3 AP Wa Class2AP Wa Class2AP Wa Class2CA Ri Class3DD Ha Class3DD Ha Class3 DoubleLine -
G Fuel + 30-90
H Ammunition + 30-90
I "Must be my imagination" (battle avoided)
J

Day Battle

Pattern 1 SS Ka Class3SS Ka Class3SS Ka Class3SS Ka Class3CA Ri Class3CL He Class3 LineAhead? -
Pattern 2 CV O Class3BB Ta Class3DD Ha Class3DD Ha Class3SS Ka Class3SS Ka Class3 Diamond
AS+
84
AS
42
Pattern 3 AP Wa Class2AP Wa Class2CA Ri Class3CL He Class3DD Ha Class3DD Ha Class3 DoubleLine -

K Boss Node
Day Battle

Initial AP Wa Class2Southern War Princess cardBB Ta Class3DD Ha Class3DD Ha Class3SS Ka Class3 Diamond
AS+
141
AS
71
Final AP Wa Class2Southern War Princess cardBB Ta Class3BB Ta Class3CL He Class3SS Yo Class3 Diamond
AS+
141
AS
71
Cleared AP Wa Class2Southern War Princess cardBB Ta Class3DD Ha Class3DD Ha Class3SS Ka Class3 Diamond
AS+
141
AS
71
AP Wa Class2Southern War Princess cardBB Ta Class3BB Ta Class3CL He Class3SS Yo Class3 Diamond
AS+
141
AS
71
CV O Class3Southern War Princess cardCA Ri Class3CA Ri Class3DD Ro Class3DD Ro Class3 Diamond
AS+
225
AS
113

DropsEdit

Show/Hide Drops (World 5-3)
Node Destroyer Light Cruiser Heavy Cruiser Seaplane Tender Aircraft Carrier Submarine Battleship
B Shikinami, Sazanami, Hatsuharu, Yuudachi Tenryuu, Tatsuta, Kuma, Jintsuu, Yuubari Myoukou, Ashigara, Atago, Tone, Kinugasa Chitose Jun'you, Shouhou Hyuuga, Hiei, Kirishima, Fusou
C Fubuki, Ayanami, Shikinami, Mutsuki, Kisaragi, Akebono, Sazanami, Hatsuharu, Yuudachi, Asashio, Kasumi Tenryuu, Tatsuta, Kuma, Tama, Kiso, Isuzu, Natori, Yura, Jintsuu, Naka, Yuubari Mogami, Furutaka, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Takao, Atago, Maya, Choukai, Chikuma, Kinugasa Chitose, Chiyoda Ryuujou, Hiyou, Jun'you, Shouhou Ise, Hyuuga, Hiei, Kirishima, Fusou, Yamashiro
D Fubuki, Ayanami, Shikinami, Mutsuki, Akebono, Sazanami, Hatsuharu, Yuudachi, Asashio, Michishio, Arashio, Kasumi Tenryuu, Tatsuta, Kuma, Tama, Kiso, Isuzu, Natori, Yura, Naka, Jintsuu, Yuubari Mogami, Furutaka, Kako, Aoba, Nachi, Ashigara, Haguro, Takao, Atago, Choukai, Tone, Chikuma, Kinugasa Chitose Hiyou, Ryuujou I-168 Ise, Hyuuga, Hiei, Kirishima, Fusou
E Mutsuki Tenryuu, Isuzu, Naka, Yuubari Mogami, Furutaka, Kinugasa, Maya, Chikuma Ryuujou Hiei, Kirishima, Yamashiro
F Shikinami, Akebono, Sazanami, Michishio, Kasumi, Yuudachi Tatsuta, Kuma, Yura, Naka, Yuubari Furutaka, Kako, Aoba, Myoukou, Takao, Atago, Kinugasa Chitose Hiyou, Shouhou Ise, Hyuuga, Hiei, Kirishima, Yamashiro
J Sazanami, Yuudachi Tama, Kiso, Isuzu, Natori, Naka, Yuubari Mogami, Furutaka, Aoba, Nachi, Takao, Choukai, Kinugasa Ryuujou Ise, Hyuuga, Kirishima
K Akigumo, Yamagumo, Yuugumo, Naganami, Uzuki, Yayoi Ooi, Kitakami, Tenryuu, Tatsuta, Kuma, Nagara, Isuzu, Natori, Yura, Sendai, Yuubari Mogami, Furutaka, Kako, Aoba, Myoukou, Nachi, Ashigara, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma, Kinugasa, Suzuya Chitose, Chiyoda, Mizuho Akagi, Kaga, Souryuu, Hiryuu, Shoukaku, Zuikaku, Houshou, Ryuujou, Hiyou, Jun'you, Shouhou I-168, I-58 Ise, Hyuuga, Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro

World 5-4: サーモン海域 The Slot Salmon Sea AreaEdit

Map5-4
Difficulty ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ Item Fuel
Experience 420 Strategy Name 東京急行 (Tokyo Express)
Strategy Content 南方海域に有力な艦隊を投入し鼠輸送作戦を敢行、可能であれば同方面の敵艦隊も撃滅せよ!
Deploy a powerful fleet and perform a vital "rat transport" operation. If possible, also destroy the enemy fleet in the area!

Stage GuideEdit

5-4 Branching Rules
NodesRules
Start
A
  • Amount of CV(L/B) in fleet ≧ 2
B
  • Do not meet the requirements to go to either A or C
C
  • Meet all of the following requirements:
    • Have at least 3 ships equipped with a Drum Canister
      Drum Canister (Transport Use) 075 Card
    • Amount of CV ≦ 1
    • Amount of CLT ≦ 1
A
D
  • 95% chance of going to D if the fleet is Slow.
E
  • Fast Fleet
H
J
  • Random between J and K if the amount of Drum Canisters
    Drum Canister (Transport Use) 075 Card
    equipped is ≦ 3
K
M
L
M
  • The fleet went through node C.
N
  • The fleet went through node B.

TipsEdit

  • Like 5-3, you must sink the flagship Transport Ship Wa-Class at the boss node 5 times to clear the map.
  • Nodes G and I are night battles.
  • Node I is a submarine node.
  • Node H contains Armored Carrier Demon ("Oni"), while node K contains Armored Carrier Princess.
  • A convenient way to clear this map is to use a fast fleet with a ship that can carry 4 drums (CAV, Ooyodo, Yuubari) and a combination of 2-5 CVB/CV/CVL and 3-0 FBB/CA/CLT. With this formation, you only need to fight nodes A and H before reaching the boss.
    • It is advised to have AS+ at the dual carrier Oni node variant (350+ air power required) to reduce bauxite cost (preferably, all fighters and bombers should have maximal proficiency). Bomber and fighter slot sizes also positively correlate with average bauxite cost (due to proportional damage from enemy AA), while negatively correlate with retreat rate and repair cost. A composition with 2-3 bombers on 2-3 carriers can use 50 bauxite on average (5-6 fighters required for AS+, SCAMP/OTO and Saiun can be used on large (> 20) slots), while a full-bomber composition with 5 carriers can use up to 250 (Saiun, 3 fighters, and up to 16 bombers).
    • The highest power variation is a fleet with 5 CVB/CV and 1 Tone-class CAV equipped with 4 Drum Canisters. This composition will consistently kills 4-5 ships out of 6 in the initial strike and occasionally kill the entire enemy fleet in the initial strike on all nodes. Compared to adding FBB or CLT into the mix, this variation costs more bauxite but has low repair cost and close to zero risk of retreat.
    • 1 CAV with drums, 2 CA (3 guns, one seaplane each), and 3 carriers with 3-6 bombers can be a good middle ground composition.
    • For more information on surface fleet compositions that can be used for ranking, farming drops or leveling ships, see here (in Japanese).
  • For farming drops, Admiral experience, or just for clearing the map to unlock 5-5 and World 6, a Submarine Fleet consisting of 5-6 SS also can be used; however, there is a high (> 50%) chance that your SS won't sink the flagship at the boss node, but sortie and repair cost is minimal (~40-60 fuel, ~90-120 ammo, ~10-20 steel and ~1-2 buckets per run, with ~10-20% retreat rate).
    • Using high level SS with maxed armor and torpedo stats is advised, since there are several flagship DD and CL equipped with sonars and depth charges.
    • If your SS levels are high enough, with decent torpedoes, this composition can also be used to farm rare drops and Admiral experience for ranking. A-rank drops include BB, CV, CVL (to feed your fleet), as well as Uzuki, Kinugasa, Kumano, Suzuya, Makigumo, Akigumo.
    • The drawbacks are: high chance to get a D rank at node I, requires rotation (or several fleet presets) to maintain morale.
    • Some players choose not to clear the map specially for this composition: at the Final Form the boss node does not contain ships that can hit submarines, which results in an automatic B-rank victory (the formation doesn't matter, but Echelon or Line Abreast can be used to reduce Torpedo Attack Power by 40%; page refresh also can be used to prevent accidental clearing).

Nodes and Enemy EncountersEdit

Show/Hide Nodes and Enemy Encounters (World 5-4)
Nodes and Enemy Encounters
Area Pattern Encountered vessels Form Air
A
Day Battle
Pattern 1 CVL Nu Class2CL He Class3DD Ro Class3DD Ro Class3DD I Class2DD I Class2 Diamond
AS+
72
AS
36
Pattern 2 CA Ri Class3CL Ho Class3DD Ha Class3DD Ha Class3DD I Class2DD I Class2 LineAhead
Pattern 3 CL He Class3CL Ho Class3DD Ro Class3DD Ro Class3DD I Class2DD I Class2 LineAhead
B "Must be my imagination" (battle avoided)
C
Day Battle
Pattern 1 CV O Class3CA Ri Class3CA Ri Class2CL Ho Class3DD Ha Class3DD Ha Class2 Diamond
AS+
84
AS
42
Pattern 2 CV O Class3CA Ri Class3CL Ho Class3DD Ha Class3DD Ha Class2DD Ha Class2 Diamond
AS+
84
AS
42
Pattern 3 CV O Class3CA Ri Class2CA Ri Class2CL He Class3DD Ha Class3DD Ro Class2 Diamond
AS+
84
AS
42
D Without Radar Maelstorm: Fuel -32%
With Radar(s) Maelstorm: Fuel -24%, -19%, -16%
E "Must be my imagination" (battle avoided)
F
Day Battle
Pattern 1 CL He Class3CA Ri Class3CA Ri Class3CT Chi Class2DD Ni Class2DD Ni Class2 LineAhead -
Pattern 2 DD Ro Class2CA Ri Class3CA Ri Class3CT Chi Class2DD Ni Class2DD Ni Class2 DoubleLine -
Pattern 3 CA Ri Class3CT Chi Class2CT Chi Class2CT Chi Class2DD Ro Class3DD Ro Class3 LineAhead -
G
Night Battle
Pattern 1 CV O Class3CA Ri Class3CA Ri Class2CL Ho Class3DD Ha Class3DD Ha Class2 Diamond
AS+
84
AS
42
Pattern 2 CV O Class3CA Ri Class3CA Ri Class3DD Ha Class3DD Ha Class2DD Ha Class2 Diamond
AS+
84
AS
42
Pattern 3 CV O Class3CA Ri Class2CA Ri Class2CL He Class3DD Ha Class3DD Ro Class2 Diamond
AS+
84
AS
42
H
Day Battle
Pattern 1 Armored CV ghostArmored CV ghostCV O Class3CL Ho Class3DD Ro Class2DD Ro Class2 Diamond
AS+
348
AS
174
Pattern 2 Armored CV ghostCV O Class3CV O Class3CL Ho Class3DD Ro Class2DD Ro Class2 Diamond
AS+
300
AS
150
Pattern 3 CV O Class3CV O Class3CV O Class2CL Ho Class3DD Ro Class2DD Ro Class2 Diamond
AS+
249
AS
125
I
Night Battle
Pattern 1 CVL Nu Class2DD Ro Class3DD Ro Class3SS Yo Class3SS Ka Class2SS Ka Class2 Diamond
AS+
72
AS
36
Pattern 2 SS Yo Class3SS Ka Class2SS Ka Class2SS Ka Class2SS Ka ClassSS Ka Class LineAbreast
Pattern 3 SS Yo Class3SS Yo Class3SS Ka Class2SS Ka ClassSS Ka Class Echelon
J "Must be my imagination" (battle avoided)
K
Day Battle
Pattern 1 Armored CV queenCVL Nu Class2CVL Nu Class2BB Ru Class3DD Ni Class2SS Ka Class2 Diamond
AS+
216
AS
108
Pattern 2 Armored CV queenCV O Class2CV O Class2CA Ri Class3DD Ni Class2SS Yo Class2 Diamond
AS+
306
AS
153
Pattern 3 Armored CV queenCVL Nu Class2CVL Nu Class2CL He Class3DD Ni Class2SS Ka Class2 Diamond
AS+
288
AS
144
L "Must be my imagination" (battle avoided)
M Fuel + (number of drum canisters * 15) + 55 up to a max of 180
N
Day Battle
Pattern 1 BB Ru Class3CL He Class3CT Chi Class2CT Chi Class2DD Ro Class3DD Ni Class2 LineAhead


Pattern 2 BB Ta Class3CA Ri Class3CA Ri Class3CT Chi Class2DD Ro Class3DD Ni Class2 LineAhead
DoubleLine


O
Boss Node
Day Battle
Initial Wa flagship cardBB Ru Class3BB Ru Class3CL He Class3DD Ha Class2DD Ha Class2 Diamond
Final Wa flagship cardBB Ta Class3BB Ta Class3CV O Class3CVL Nu Class2CVL Nu Class2 Diamond
AS+
228
AS
114
Cleared Wa flagship cardBB Ru Class3BB Ru Class3CL He Class3DD Ha Class2DD Ha Class2 Diamond
Wa flagship cardBB Ta Class3BB Ta Class3CV O Class3CVL Nu Class2CVL Nu Class2 Diamond
AS+
228
AS
114
Wa flagship cardBB Ru Class3BB Ru Class3CL He Class3CVL Nu Class2CVL Nu Class2 Diamond
AS+
144
AS
72

DropsEdit

Show/Hide Drops (World 5-4)
Node Destroyer Light Cruiser Heavy Cruiser Seaplane Tender Aircraft Carrier Submarine Battleship
A Fubuki, Hatsuyuki, Ayanami, Mikazuki, Mochizuki, Mutsuki, Satsuki, Kagerou, Akatsuki, Hibiki, Yuudachi, Samidare, Suzukaze, Makigumo Tenryuu, Nagara, Isuzu, Yura, Sendai, Jintsuu Furutaka, Kako, Aoba, Myoukou, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma, Kinugasa Chitose Ryuujou, Jun'you Kongou, Hiei, Haruna, Kirishima
C Yura, Sendai, Jintsuu Furutaka Ryuujou, Jun'you Kirishima
F Fubuki, Hatsuyuki, Ayanami, Shikinami, Satsuki, Mikazuki, Mochizuki, Akatsuki, Inazuma, Yuudachi, Suzukaze, Kagerou, Makigumo, Naganami Tenryuu, Nagara, Isuzu, Yura, Sendai, Jintsuu Furutaka, Kako, Aoba, Myoukou, Takao, Atago, Maya, Choukai, Tone, Chikuma, Kinugasa Chitose Ryuujou, Jun'you Kongou, Hiei, Haruna, Kirishima
G Kagerou, Makigumo, Naganami Nagara, Yura, Jintsuu Kako, Maya, Choukai, Tone Jun'you Haruna, Kirishima
H Fubuki, Hatsuyuki, Ayanami, Murakumo, Mutsuki, Satsuki, Mikazuki, Mochizuki, Akatsuki, Ikazuchi, Inazuma, Yuudachi, Samidare, Suzukaze, Kagerou, Kuroshio, Makigumo, Naganami Tenryuu, Nagara, Isuzu, Yura, Sendai, Jintsuu Furutaka, Kako, Aoba, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma, Kinugasa Chitose Ryuujou, Jun'you Kongou, Hiei, Haruna, Kirishima, Yamashiro
I Fubuki, Hatsuyuki, Ayanami, Satsuki, Mikazuki, Mochizuki, Akatsuki, Inazuma, Yuudachi, Suzukaze, Kagerou, Kuroshio, Makigumo, Naganami Tenryuu, Nagara, Isuzu, Yura, Sendai, Jintsuu Furutaka, Kako, Aoba, Takao, Maya, Tone, Kinugasa Chitose Ryuujou, Jun'you Kongou, Haruna, Kirishima
K Fubuki, Murakumo, Inazuma, Satsuki, Mikazuki, Mochizuki, Ikazuchi, Samidare, Naganami Tenryuu, Sendai, Jintsuu Kinugasa Chitose Ryuujou
N Fubuki, Mochizuki, Akatsuki, Ikazuchi, Inazuma, Kagerou, Yuugumo, Makigumo, Naganami Tenryuu, Nagara, Yura, Sendai Furutaka, Aoba, Myoukou, Haguro, Atago, Choukai, Tone, Chikuma, Kinugasa Ryuujou Kongou, Hiei, Kirishima
O Fubuki, Hatsuyuki, Murakumo, Ayanami, Shikinami, Mutsuki, Satsuki, Mikazuki, Mochizuki, Akatsuki, Ikazuchi, Inazuma, Yuudachi, Samidare, Suzukaze, Kagerou, Kuroshio, Akigumo, Yuugumo, Yukikaze, Makigumo, Naganami, Yayoi, Uzuki, Hamakaze Tenryuu, Nagara, Isuzu, Yura, Sendai, Jintsuu, Yuubari, Agano Furutaka, Kako, Aoba, Myoukou, Ashigara, Haguro, Takao, Atago, Maya, Choukai, Tone, Chikuma, Kinugasa, Suzuya, Kumano Chitose Ryuujou, Hiyou, Jun'you, Shoukaku, Zuikaku, Zuihou I-19, I-58 Mutsu, Hyuuga, Kongou, Hiei, Haruna, Kirishima, Fusou, Yamashiro

World 5-5:【Extra Operation】サーモン海域北方 Northern Salmon Sea AreaEdit

Map5-5
Difficulty ☆☆☆☆☆☆☆☆☆☆☆ Item Ammunition
Experience 450 Strategy Name 第二次サーモン海戦 (Second Battle of the Solomon Sea)
Strategy Content 南方海域に敵の有力な機動部隊の接近が確認された。空母機動部隊を以て、これを迎撃せよ!

The approach of a powerful enemy task force has been confirmed in southern waters. Form a carrier task force and intercept it!

Stage GuideEdit

5-5 Branching Rules
NodesRules
Start
A
  • Do not meet the requirements to go to B.
B
A
C
  • Do not meet the requirements to go to either D or F.
D
  • Fast Fleet
  • Fleet contains exactly 2CV and 1CVL
F
  • Amount of SS(V) in fleet ≧ 3
E
L
  • High chance of going to L if the amount of CLT in fleet ≧ 2
  • There is always a 20% of offrouting to L.
N
  • Random
G
H
  • If the fleet came from node I, the route between H and N will be random.
  • If the fleet did not came from node I:
    • Amount of SS(V) in fleet ≧ 4
N
  • If the fleet came from node I, the route between H and N will be random.
  • If the fleet did not came from node I:
    • Amount of SS(V) in fleet = 3
I
G
  • Random
H
  • Higher chance of going to H if the fleet is Slow.
K
J
  • Random between node J and M if the amount of SS(V) is ≦ 1
M
  • Amount of SS(V) in fleet ≧ 2

TipsEdit

  • You must sink the Boss Standard Carrier Wo-class Kai Flagship 5 times to clear the map.
  • Clearing this map rewards 1 Medal and 200 ranking points. The boss HP bar is reset at the beginning of each month, allowing the reward to be obtained again.
  • Nodes C, H, K, and M are night battles.
  • Having 4 ships capable of equipping Drum Canisters (DD/CL/CAV) and a total of 5 Drum Canisters will take you to node B. Other compositions will always take you to node A.
  • Fleet with 3 SS or more will take you to node F where there are enemy CLs and DDs with ASW equipment.
  • Fleet with only fast ships will take you to node D. It is possible to bring slow ships if the fleet has 2 CV and 1 CVL. Other composition will take you to node C where you will meet 6 enemy SS in night battle.
  • The recommended fleet composition is 3 BB, 2 CV, and 1 CVL for maximum firepower and survivability (Yamato-class BB are preferable). Consider not bringing Saiun with this composition.
  • After the introduction of the Aircraft Proficiency, a fleet composition of 1-2 FBB and 5-4 CV is also recommended. This strategy focuses on a powerful opening airstrikes with many torpedo bombers. As long as fighter power is maintained above 420, the planes shot down should be minimal. Saiun can be used with this composition, together with Type 2 Reconnaissance Aircraft for a very high Contact rate.
  • Using submarines in the map (3 BB and 3 SS) taking you to A-F-G-N is possible. 3+ SS gets you to node F but more than 3 SS gets you to node H instead of N.
  • There is a sub at the boss node. Getting S rank at the boss is possible, but not recommended. It is advisable to ignore the sub and just focus on killing the boss 1st.

Nodes and Enemy EncountersEdit

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
Area Pattern Encountered vessels Form Air
A

敵前衛警戒部隊
Day Battle

Pattern 1 BB re 001CVL Nu Class3CA Ri Class2CL He Class3DD I class3DD I class3 LineAhead
AS+
351
AS
176
Pattern 2 BB re 001CVL Nu Class3CVL Nu Class3CL He Class3DD I class3SS Ka Class2 Diamond
AS+
420
AS
210
Pattern 3 BB re 001CVL Nu Class3CVL Nu Class3CA Ri Class2CL He Class3DD I class3 DoubleLine
AS+
420
AS
210
B
敵前衛警戒部隊
Day Battle
Pattern 1 BB re 001CVL Nu Class3CA Ri ClassCL He Class3DD I class3DD I class3 LineAhead
AS+
351
AS
176
Pattern 2 BB re 001CVL Nu Class3CVL Nu Class3CL He Class3DD I class3SS Ka Class2 Diamond
AS+
420
AS
210
Pattern 3 BB re 001CVL Nu Class3CVL Nu Class3CA Ri Class2CL He Class3DD I class3 DoubleLine
AS+
420
AS
210
C
Night Battle
Pattern 1 SS Yo Class3SS Yo Class3SS Ka Class3SS Ka Class3SS Ka Class2 Echelon -
Pattern 2 SS Yo Class3SS Yo Class3SS Ka Class3SS Ka Class3SS Ka Class2SS Ka Class2 Echelon -
Pattern 3 SS Yo Class3SS Yo Class3SS Ka Class3SS Ka Class3SS Ka Class2CVL Nu Class3 LineAbreast
AS+
69
AS
35
D
敵任務部隊前衛
Day Battle
Pattern 1 CV O Class3CVL Nu Class3CVL Nu Class3BB Ta Class2CL He Class3DD I class3 DoubleLine
AS+
222
AS
111
Pattern 2 CV O Class3CVL Nu Class3CVL Nu Class3BB Ta Class2CL He Class3DD I class3 Diamond
AS+
222
AS
111
Pattern 3 CV Wo Class4CVL Nu Class3CVL Nu Class3CVL Nu Class3BB Ta Class2DD I class3 Diamond
AS+
513
AS
257
E
敵水上打撃部隊
Day Battle
Pattern 1 BB re 002CA Ri Class2CT Chi Class3CL He Class3DD I class3DD I class3 LineAhead
AS+
321
AS
161
Pattern 2 BB re 002CA Ri Class3CT Chi Class3CL He Class3DD I class3DD I class3 LineAhead
AS+
321
AS
161
Pattern 3 BB re 002CA Ri Class3CT Chi Class3CL He Class3DD I class3DD I class3 DoubleLine
AS+
321
AS
161
F
敵対潜警戒部隊
Day Battle
Pattern 1 CVL Nu Class3CL He Class3DD I class3DD I class3DD Ha Class3DD Ha Class3 Diamond
AS+
69
AS
35
Pattern 2 CL He Class3DD I class3DD I class3DD I class3DD Ha Class3DD Ha Class3 LineAbreast -
G
敵水上打撃部隊
Day Battle
Pattern 1 BB re 002CA Ri Class2CT Chi Class3CL He Class3DD I class3DD I class3 LineAhead
AS+
321
AS
161
Pattern 2 BB re 002CA Ri Class2CT Chi Class3CL He Class3DD I class3DD I class3 LineAhead
AS+
321
AS
161
Pattern 3 BB re 002CA Ri Class2CA Ri Class3CL He Class3DD I class3DD I class3 DoubleLine
AS+
321
AS
161
H
敵水上打撃部隊
Night Battle
Pattern 1 BB re 002CA Ri Class2CT Chi Class3CL He Class3DD I class3DD I class3 LineAhead
AS+
321
AS
161
Pattern 2 BB re 002CA Ri Class2CT Chi Class3CL He Class3DD I class3DD I class3 ?
AS+
321
AS
161
Pattern 3 BB re 002CA Ri Class2CA Ri Class3CL He Class3DD I class3DD I class3 ?
AS+
321
AS
161
I "Must be my imagination" (battle avoided)
J Ammunition+110
K
敵水上打撃部隊
Night Battle
Pattern 1 BB re 002BB re 001CA Ri Class3CL He Class3DD I class3DD I class3 LineAhead
AS+
603
AS
302
Pattern 2 BB re 002BB re 001CT Chi Class3CL Ho Class3DD I class3DD I class3 LineAhead
AS+
603
AS
302
Pattern 3 BB re 002BB re 001CA Ri Class3CL He Class3DD I class3DD I class3 ?
AS+
321
AS
161
L "Must be my imagination" (battle avoided)
M
敵対潜警戒部隊
Night Battle
Pattern 1 CL He Class3DD I class3DD I class3DD I class3DD Ha Class3DD Ha Class3 LineAbreast -
Pattern 2 CL He Class3CL Ho Class3DD I class3DD I class3DD Ha Class3